baronavi

Level 1 of the Dungeon
(0, 0, D:1)
  a quokka corpse (skeletalised by now)
(1, 0, D:1)
  a +0 club
  a kobold corpse (skeletalised by now)
(7, -8, D:1)
  a +0 spear
(7, 22, D:1)
  a +0 ring mail
(10, -8, D:1)
  a jackal corpse (skeletalised by now)
(14, -6, D:1)
  a +0 ring mail
(18, 0, D:1)
  a hobgoblin skeleton
(31, 26, D:1)
  a ball python skeleton
(35, 1, D:1)
  a hobgoblin skeleton
(44, -2, D:1)
  a +0 cloak
(47, -5, D:1)
  a +0 club
(49, 14, D:1)
  a rat corpse (skeletalised by now)
(50, 21, D:1)
  a +2 robe of willpower

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 hand axe
(5, -2, D:2)
  a staff of air
(9, 3, D:2)
  a +0 dagger
(16, -12, D:2)
  a ball python corpse (skeletalised by now)
(18, 13, D:2)
  a +0 dagger
(23, 23, D:2)
  a jackal corpse (skeletalised by now)
(25, 22, D:2)
  a jackal corpse (skeletalised by now)
(26, -31, D:2)
  the +0 scale mail "Rikkolif" {*Corrode rElec rF+}
    rF+:        It protects you from fire.
    rElec:      It insulates you from electricity.
    *Corrode:   It may corrode you when you take damage.
(27, -23, D:2)
  a rat corpse (skeletalised by now)
(27, 14, D:2)
  2 stones
(28, -27, D:2)
  a +0 robe
(37, -2, D:2)
  a +0 club
  a goblin corpse (skeletalised by now)
(43, -14, D:2)
  a hobgoblin corpse (skeletalised by now)
  a frilled lizard skeleton

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 hand axe
(1, -8, D:3)
  a +0 ring mail
(6, -8, D:3)
  a +0 dagger of electrocution
(12, 6, D:3)
  a quokka corpse
(15, -1, D:3)
  a +0 whip
(23, -8, D:3)
  a +0 dagger