baronavi Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (7, -8, D:1) a +0 spear (7, 22, D:1) a +0 ring mail (10, -8, D:1) a jackal corpse (skeletalised by now) (14, -6, D:1) a +0 ring mail (18, 0, D:1) a hobgoblin skeleton (31, 26, D:1) a ball python skeleton (35, 1, D:1) a hobgoblin skeleton (44, -2, D:1) a +0 cloak (47, -5, D:1) a +0 club (49, 14, D:1) a rat corpse (skeletalised by now) (50, 21, D:1) a +2 robe of willpower Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, -2, D:2) a staff of air (9, 3, D:2) a +0 dagger (16, -12, D:2) a ball python corpse (skeletalised by now) (18, 13, D:2) a +0 dagger (23, 23, D:2) a jackal corpse (skeletalised by now) (25, 22, D:2) a jackal corpse (skeletalised by now) (26, -31, D:2) the +0 scale mail "Rikkolif" {*Corrode rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (27, -23, D:2) a rat corpse (skeletalised by now) (27, 14, D:2) 2 stones (28, -27, D:2) a +0 robe (37, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -14, D:2) a hobgoblin corpse (skeletalised by now) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -8, D:3) a +0 ring mail (6, -8, D:3) a +0 dagger of electrocution (12, 6, D:3) a quokka corpse (15, -1, D:3) a +0 whip (23, -8, D:3) a +0 dagger