Dungeon Crawl Stone Soup version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 2529460494898782226 405 baster2000 the Conjurer (level 6, 0/47 HPs) Began as a Draconian Conjurer on Apr 20, 2026. Slain by Edmund ... wielding a +0 flail of protection (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:48 (4327 turns). baster2000 the Conjurer (Draconian Conjurer) Turns: 4327, Time: 00:04:49 Health: 0/47 AC: 0 Str: 10 XL: 6 Next: 56% Magic: 1/14 EV: 17 Int: 20 God: Gold: 135 SH: 0 Dex: 9 Spells: 8/11 levels left rFire x . . (150%) b - melded +0 dagger (venom) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn a - inkwell talisman MPRegen 0.14/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (AC +6), tiny, unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (melded) c - a +2 dagger of venom Talismans a - an inkwell talisman (worn) Wands b - a wand of light (9) Scrolls c - 6 scrolls of identify {unknown} e - 2 scrolls of silence {unknown} h - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} Potions g - a potion of magic d - 4 potions of curing {unknown} f - a potion of mutation {unknown} j - 2 potions of enlightenment {unknown} k - a potion of lignification {unknown} n - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 7.4(7.9) Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Flame Wave Conj/Fire 19% 2d7 26% 4 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Ignite Poison Fire/Alch 5% N/A 75% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 75% 5 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +6))) You cannot fit into any form of body armour or wear helmets. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (moderately wounded, 86% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +0 flail of protection! The searing ray hits Edmund! Edmund is severely wounded. Edmund misses you. The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund completely misses you. The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (severely wounded, 86% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +0 flail of protection! The searing ray misses Edmund. Edmund closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Edmund closely misses you. Edmund attacks as he pursues you! Edmund hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * Edmund attacks as he pursues you! Edmund closely misses you. Edmund attacks as he pursues you! Edmund hits you with a +0 flail of protection! You die... Edmund whines, "They better pay attention to me now!" #..# #..######.........#... #.>###.##...##.........##.. #..##..#.....#.........#... #..##.............#........ #..##.#.......#..###..#.... #.##.##.....###.....###... #....#..###..#.......#..## #........#...............# #...#....;@...#.....#..... #...#.........##...##..... #.<.#.........#.....#..... #.#......#...............# #.#..#..###..#.......#..## #.#..##.....###.....###.. #.#.##....... ..###.. ... #.#.#......... . .. ... #.#.. .....# You could see Edmund. Vanquished Creatures A black bear (D:4) A phantom (D:4) A scorpion (D:4) 2 orc priests (D:4) An orc wizard (D:4) 2 adders 2 dart slugs A ribbon worm (D:3) 11 endoplasms 9 hobgoblins 4 jackals (D:1) 6 orcs 7 quokkas 6 ball pythons 4 bats 2 frilled lizards 8 goblins 6 kobolds 4 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baster2000 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 152 | D:1 | Reached skill level 1 in Fighting 240 | D:1 | Found a faded altar of an unknown god. 388 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 789 | D:1 | Learned a level 2 spell: Searing Ray 1254 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/7 1447 | D:2 | Found a hazy altar of Hepliaklqana. 2583 | D:3 | Reached XP level 4. HP: 31/35 MP: 1/8 2797 | D:3 | Reached skill level 5 in Conjurations 3710 | D:4 | Encountered a phantom 3721 | D:4 | Killed a phantom 3722 | D:4 | Reached skill level 6 in Conjurations 3722 | D:4 | Reached XP level 5. HP: 40/40 MP: 0/13 3993 | D:4 | Encountered Edmund 4114 | D:4 | Encountered a black bear 4120 | D:4 | Killed a black bear 4121 | D:4 | Reached skill level 7 in Conjurations 4121 | D:4 | Reached XP level 6. HP: 47/47 MP: 6/14 4327 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_cross, chequers_ecumenical_altar_twisty D:2: layout_basic, basic_altar D:3: layout_basic D:4: nicolae_cairo_tiling_large_dashed, layout_rooms, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Spellcasting | 3 | 3.0 Conjurations | 6 7 | 7.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | || 20 Melee: Unarmed | 3 | || 3 Whip | 14 | || 14 Dagger | 3 | || 3 Cast: Magic Dart | 92 | 46 || 138 Searing Ray | 5 | 20 || 25 Armour: None | 12 | 21 || 33 Dodge: Dodged | 15 | 46 || 61 Form: Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4342 | 4171 | 171 | 0 | 3622 | 4 | 1085.5 | Dungeon | 4342 | 4171 | 171 | 0 | 3622 | 4 | 1085.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1446 daAuts D:2: 1308 daAuts D:1: 1162 daAuts D:4: 426 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+