Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 1862215906870314469 116 baster2000 the Conjurer (level 4, -7/35 HPs) Began as a Draconian Conjurer on Apr 24, 2026. Mangled by Grinder (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:58 (2473 turns). baster2000 the Conjurer (Draconian Conjurer) Turns: 2473, Time: 00:02:59 Health: -7/35 AC: 6 Str: 9 XL: 4 Next: 70% Magic: 0/7 EV: 11 Int: 21 God: Gold: 100 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) b - +0 spear (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) d - +0 pair of gloves rCorr . (100%) (no boots) SInv + (no amulet) Will ..... f - ring of see invisible Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 whip b - a +0 spear of venom (weapon) Missiles e - 5 poisoned darts Armour c - the +0 cloak of Jeumitz Resi {rF- rC+ Regen+ Str+4} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). It cannot be enchanted further. d - a +0 pair of gloves (worn) Jewellery f - a ring of see invisible (worn) Scrolls c - 3 scrolls of amnesia {unknown} e - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} l - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} k - 2 potions of curing {unknown} n - 2 potions of brilliance {unknown} o - 2 potions of invisibility {unknown} p - a potion of might {unknown} q - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.3 Spellcasting + Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Leda's Liquefaction Alch/Erth 1% N/A 82% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) Grinder blinks! You are too injured to fight recklessly! Unknown command. You stop channelling your searing ray. There is an open door here. Reach: b) +0 spear (venom) Press: ? - help, Dir - move target Aim: Grinder (severely wounded, 52% to hit and 45% to hit with your tail-slap) You reach to attack! You hit Grinder but do no damage. Grinder is severely wounded. Grinder gestures at you. You barely resist. Reach: b) +0 spear (venom) Press: ? - help, Dir - move target Aim: Grinder (severely wounded, 52% to hit and 45% to hit with your tail-slap) You reach to attack! You completely miss Grinder. Grinder is severely wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. x2 You writhe in agony! * * * LOW HITPOINT WARNING * * * You can act again. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 100% to hit) The magic dart hits Grinder. Grinder is almost dead. Grinder closely misses you. You hit Grinder. Grinder is poisoned. Grinder is almost dead. Grinder completely misses you. You closely miss Grinder. Grinder is almost dead. Grinder hits you. You writhe in agony! You die... Grinder sighs, "Dead already? I want a refund." #...# #.# #.. #...# #.# ### #...#######.# # #...#.....#.##### #...#.....#'#.... #...#..........## #...#............ #.#####...##........... #.....@5.......#....... #######...###.##.##)... ...).######.##.##.... ............##.##.... .........######.##.... .........######.#..... ..).............#..... ..........#######...## .........# #...## You could see Grinder (very poisoned). Vanquished Creatures Jessica (D:3) An orc wizard (D:3) An adder (D:2) 3 dart slugs 3 ribbon worms (D:2) 8 hobgoblins 3 jackals (D:3) 4 orcs (D:3) 3 ball pythons 4 bats 3 frilled lizards 6 goblins 4 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baster2000 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 225 | D:1 | Reached skill level 1 in Fighting 370 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 474 | D:1 | Learned a level 2 spell: Searing Ray 1558 | D:2 | Found a radiant altar of Vehumet. 1572 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 1616 | D:2 | Identified the +0 cloak of Jeumitz Resi {rF- rC+ Regen+ | Str+4} 1922 | D:3 | Reached skill level 5 in Conjurations 2051 | D:3 | Reached XP level 4. HP: 32/35 MP: 2/7 2149 | D:3 | Encountered Jessica 2154 | D:3 | Encountered Grinder 2177 | D:3 | Killed Jessica 2466 | D:3 | Paralysed by Grinder for 4.5 turns 2473 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, minmay_pentomino_v2 D:2: layout_basic, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_C, infiniplex_forest_clump_small, infiniplex_forest_side_room, infiniplex_forest_lined_room_2, infiniplex_forest_lined_2, basic_altar D:3: layout_basic, uniq_jessica, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Conjurations | 5 | 5.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 23 | 6 || 29 Melee: Spear | 23 | 6 || 29 Tailslap | 1 | || 1 Cast: Magic Dart | 66 | 20 || 86 Searing Ray | 5 | 2 || 7 Armour: None | 18 | 6 || 24 Dodge: Dodged | 11 | 4 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2476 | 2398 | 78 | 0 | 2114 | 3 | 825.3 | Dungeon | 2476 | 2398 | 78 | 0 | 2114 | 3 | 825.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 983 daAuts D:2: 897 daAuts D:3: 595 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+