Dungeon Descent DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. baton the Slasher (Coglin Gladiator) Turns: 65, Time: 00:00:33 Health: 20/22 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword {Eadwine} rCold . . . (100%) f - +0 dagger {Sanghe} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eadwine} f - a +0 dagger (offhand) {Sanghe} Missiles d - 3 throwing nets (quivered) e - a javelin g - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll labelled CASEESH GAILOI Skills: + Level 2.1 Fighting + Level 3.1 Long Blades + Level 1.7 Throwing + Level 2.9 Dodging You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal completely misses you. The jackal stops to sniff the ground. The jackal bites you but does no damage. The jackal barely misses you. Hit: a) +0 long sword {Eadwine} Press: ? - help, Dir - move target There's something in the way. Hit: a) +0 long sword {Eadwine} Press: ? - help, Dir - move target Aim: a jackal (51% to hit) You barely miss the jackal with your +0 dagger. You hit the jackal with your +0 long sword. You kill the jackal! The jackal barely misses you. Hit: a) +0 long sword {Eadwine} Press: ? - help, Dir - move target Aim: a jackal (51% to hit) You hit the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal closely misses you. x2 Hit: a) +0 long sword {Eadwine} Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, 51% to hit) You closely miss the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal with your +0 long sword. The jackal bites you but does no damage. Hit: a) +0 long sword {Eadwine} Press: ? - help, Dir - move target You swing at nothing. The jackal bites you. The jackal barely misses you. Hit: a) +0 long sword {Eadwine} Press: ? - help, Dir - move target Aim: a jackal (almost dead, 51% to hit) You barely miss the jackal with your +0 long sword. The jackal is almost dead. You hit the jackal with your +0 dagger. You kill the jackal! You have reached level 2! Unknown command. Saving game... please wait. #.[........... #..........## #...........# #...........# ##.#######....#..# #..).......####..# #######.#### #..# #..### #..# ##...# #@.# ####...####..# #.........#.... #.........#.##... #..#####..#!# ...# #..#S≈≈#..#.# ..# #..#≈≈≈#..#.# ..# #..#≈≈≈#..#.# .# #..#≈≈≈#..# There are no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baton the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 14 | D:1 | Encountered an electric eel 65 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 Illustrated notes Action || total ---------------------------++------- Attack: Normal || 15 Melee: Long sword || 14 Dagger || 13 Armour: Leather armour || 15 Dodge: Dodged || 23