Dungeon Descent DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12785312467582379809 72 baton the Poker (level 4, -4/34 HPs) Began as a Merfolk Gladiator on Aug 22, 2026. Slain by an orc priest ... wielding a +0 club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:55 (1601 turns). baton the Poker (Merfolk Gladiator) Turns: 1601, Time: 00:04:56 Health: -4/34 AC: 4 Str: 16 XL: 4 Next: 25% Magic: 4/4 EV: 12 Int: 7 God: Gold: 100 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.49/turn %: no passive effects @: studying Evocations A: (nimble swimmer 2), mertail a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - an orb of mayhem Jewellery f - an amulet of magic regeneration (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} l - a scroll of revelation {unknown} m - a scroll of poison {unknown} Potions d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} j - 4 potions of curing {unknown} k - a potion of might {unknown} Skills: + Level 2.6 Fighting * Level 6.2 Polearms - Level 2.0 Throwing + Level 4.4 Dodging + Level 1.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Magic Dart Conj 0% 1d3 50% 1 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the ribbon worm. The ribbon worm is almost dead. The orc priest looks encouraged for a moment. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You puncture the ribbon worm! You kill the ribbon worm! You hit the orc priest but do no damage. The orc priest barely misses you. You puncture the orc priest! The orc priest is heavily wounded. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest looks satisfied for a moment. You completely miss the orc priest. The orc priest is severely wounded. The orc priest closely misses you. You hit the orc priest. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is almost dead. The orc priest closely misses you. You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 club. You die... ....#######...#...#..###.... ..............#...#..# ...# ...................... ... ............#.#...#... .. ..........).#.#...#... ........#+#...........# ##......#.#.###. .# ##......#.#####...#. .........oo@..........###. #.......#.#####..###..... #.#.#+#...# ........? # #........o# ..# ...[ .. ...........#####..###..##.#. ##.#.........S.............. ..........#.##.#####....... .................S.:So...... #..#####...#.##...#.#....... You could see an orc priest and an orc. Vanquished Creatures 4 adders 3 dart slugs A ribbon worm (D:3) An endoplasm (D:2) 2 jackals (D:2) 2 orcs (D:3) 3 quokkas 3 ball pythons 3 bats 4 frilled lizards 5 goblins 4 kobolds A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baton the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 89 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 389 | D:1 | Reached skill level 5 in Polearms 910 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 1066 | D:2 | Reached skill level 1 in Stealth 1503 | D:3 | Reached skill level 6 in Polearms 1503 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1599 | D:3 | HP: 1/34 [orc priest/+0 club (5)] 1601 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_rooms D:3: layout_basic, fedhas_altar_3, mainiacjoe_overflow_catwalk, grunt_ministairs_13 Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.2 Stealth | 1 | 1.4 Fighting | | 2.6 Throwing | | 2.0 Dodging | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 102 | 37 || 139 Melee: Trident | 102 | 37 || 139 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 37 | 18 || 55 Dodge: Dodged | 59 | 11 || 70