Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 118069637341248531 63 bboo the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 29, 2026. Frozen to death by an endoplasm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:43 (1271 turns). bboo the Conjurer (Deep Elf Conjurer) Turns: 1271, Time: 00:03:44 Health: 0/19 AC: 5 Str: 4 XL: 3 Next: 87% Magic: 0/10 EV: 11 Int: 24 God: Gold: 71 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) e - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +1 hat rElec . (100%) (no cloak) rCorr . (100%) c - +1 pair of gloves of the Evening Star {Rampage} SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: rampage @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +1 hat (worn) c - the +1 pair of gloves of the Evening Star (worn) {Rampage} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. Jewellery d - a +4 ring of slaying (worn) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of attraction {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter an endoplasm and a hobgoblin. Found 8 gold pieces. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc barely misses you. The hobgoblin barely misses you. You closely miss the orc. The orc is severely wounded. You stop channelling your searing ray. The orc hits you with a +0 flail. The hobgoblin closely misses you. You hit the orc. You kill the orc! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. The endoplasm quivers. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You puncture the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. You rampage towards the endoplasm! You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.#.############ .$....J@†......# .#############.# You could see an endoplasm. Vanquished Creatures An orc wizard (D:4) 5 orcs 6 hobgoblins 6 jackals (D:1) A quokka (D:4) 4 ball pythons 2 bats 2 frilled lizards (D:1) 6 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bboo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 347 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/8 350 | D:1 | Learned a level 2 spell: Searing Ray 941 | D:2 | Identified the +1 pair of gloves of the Evening Star | {Rampage} 1167 | D:2 | You fall into a shaft and drop 2 floors! 1176 | D:4 | Encountered a scorpion 1198 | D:4 | Reached XP level 3. HP: 19/19 MP: 4/9 1251 | D:4 | Reached skill level 5 in Conjurations 1271 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_basic, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_broadway_b, co_window_unsneaky_path_a, co_window_2corner, co_window_2corner, co_window_broadway_b, co_window_cross_3, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a D:3: cheibrodos_fertilizer, layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_2, ebering_ecumenical_altar_hall, minivault_14, minmay_misc_feat_diagonals D:4: layout_cave_pools, nzn_wu_jian_council_hall, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_bayou_lake_a, grunt_ministairs_6, minmay_puff Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.3 Spellcasting | | 3.7 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Cast: Magic Dart || 59 Searing Ray || 4 Armour: Robe || 10 Dodge: Dodged || 8