bboo Level 1 of the Dungeon (0, 0, D:1) an amulet of guardian spirit (25, -25, D:1) a rat skeleton (28, 7, D:1) a +0 dagger a goblin skeleton (29, -6, D:1) 4 atropa-tipped darts (36, -6, D:1) a +0 mace (37, 7, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, -1, D:2) a +0 dagger (10, -9, D:2) a bat corpse (skeletalised by now) (25, -2, D:2) a +0 leather armour (31, 6, D:2) a +0 rapier (32, -4, D:2) a +0 leather armour (37, 12, D:2) a +0 long sword (41, -5, D:2) a +0 morningstar a +0 scale mail the human skeleton of Terence (43, -7, D:2) a +0 robe a +0 scythe of entangling the human skeleton of Sigmund (43, 9, D:2) a hobgoblin skeleton (50, -20, D:2) a +0 whip (59, -8, D:2) an adder corpse (skeletalised by now) (60, -16, D:2) the +8 chain mail of Giloc {Resonance, -Tele Harm MP+6 Str+2} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. MP+6: It affects your magic capacity (+6). Str+2: It affects your strength (+2). It cannot be enchanted further. (60, 8, D:2) a +0 ring mail (62, -18, D:2) a kobold corpse (skeletalised by now) Level 3 of the Dungeon (11, 30, D:3) a +0 hand axe (17, 48, D:3) a +0 leather armour (19, 53, D:3) a +0 scale mail (24, 16, D:3) a +0 rapier (29, 47, D:3) a +0 scale mail (30, 36, D:3) a frilled lizard skeleton (30, 46, D:3) a +0 mace (33, 32, D:3) a ball python skeleton (34, 29, D:3) a frilled lizard skeleton (37, 31, D:3) a +0 whip a kobold corpse (skeletalised by now) (44, 28, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour an orc corpse (0, 1, D:4) a hobgoblin corpse