Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6767514026476099488 280 bboo the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Oct 2, 2026. Shot with an arrow by a centaur (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:45 (2108 turns). bboo the Conjurer (Deep Elf Conjurer) Turns: 2108, Time: 00:03:46 Health: -2/32 AC: 4 Str: 4 XL: 6 Next: 5% Magic: 12/17 EV: 11 Int: 25 God: Gold: 161 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +2 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 7 poisoned darts (quivered) Armour e - a +2 robe (worn) Jewellery b - a ring of positive energy Scrolls h - 2 scrolls of teleportation {unknown} c - a scroll of enchant armour {unknown} e - a scroll of amnesia {unknown} j - 2 scrolls of identify {unknown} k - 3 scrolls of enchant weapon {unknown} l - a scroll of vulnerability {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of moonshine {unknown} n - a potion of resistance {unknown} o - a potion of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 6.1 Spellcasting + Level 6.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 11% 2 Scorch Fire 14% 2d5 11% 2 Tukima's Dance Hex 7% N/A 22% 3 Eringya's Surprising Cr Summ 7% N/A 58% 4 Malign Gateway Summ/Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug! You kill the dart slug! HP restored. Things that are here: a +0 whip; a +0 leather armour; an orc corpse You see here a hobgoblin corpse. You encounter a centaur. It is carrying a +0 shortbow. Unknown command. The centaur shouts! You hear an angry hiss. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You encounter an iguana. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (88% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (83% to hit) You focus your ray upon the iguana. The searing ray hits the centaur! The centaur is severely wounded. The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... #.###### .# #.# .# #.# .########.###### ................. #l########.##.... #c# ##....... #####.#######........ .###...@.......#...##### ...............#..)###.. .###...........#..†..... .######.......#...####. .....................#. .######.......###...... #................ #..............#. #..........#####. You could see a centaur and an iguana. Vanquished Creatures Sigmund (D:2) A hound (D:4) Terence (D:2) 2 adders (D:2) 2 ufetubi (D:4) 3 dart slugs A ribbon worm (D:2) An orc (D:4) 5 endoplasms 5 hobgoblins A quokka (D:2) A ball python (D:3) 4 bats 6 frilled lizards A goblin (D:1) 3 kobolds 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bboo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 394 | D:1 | Reached XP level 2. HP: 11/15 MP: 2/8 397 | D:1 | Learned a level 2 spell: Searing Ray 672 | D:2 | Identified the +8 chain mail of Giloc {Resonance, -Tele | Harm MP+6 Str+2} 727 | D:2 | Encountered Terence 733 | D:2 | Killed Terence 733 | D:2 | Encountered Sigmund 734 | D:2 | Reached XP level 3. HP: 16/19 MP: 2/10 747 | D:2 | Killed Sigmund 748 | D:2 | Reached skill level 5 in Spellcasting 748 | D:2 | Reached XP level 4. HP: 22/24 MP: 3/13 748 | D:2 | Reached XP level 5. HP: 26/28 MP: 3/15 768 | D:2 | Learned a level 4 spell: Fulminant Prism 773 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1943 | D:4 | Reached XP level 6. HP: 32/32 MP: 13/17 2108 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: layout_basic, chequers_arboretum, nrook_mini_backslash, dreamdust_princess_corridor, uniq_terence, uniq_sigmund D:3: layout_basic D:4: layout_basic, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 | 6.1 Conjurations | 6 | 6.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Dagger | 3 | || 3 Cast: Magic Dart | 33 | 38 || 71 Searing Ray | 4 | 7 || 11 Drink: Magic | 1 | || 1 Armour: Robe | 4 | 7 || 11 Dodge: Dodged | 9 | 5 || 14