Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 4732057015210085646 60 bboo the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Nov 1, 2026. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:03:50 (1450 turns). bboo the Conjurer (Deep Elf Conjurer) Turns: 1450, Time: 00:03:50 Health: -6/19 AC: 4 Str: 4 XL: 3 Next: 82% Magic: 7/10 EV: 11 Int: 24 God: Gold: 62 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) c - orb {Stardust} rNeg . . . (100%) b - +2 robe {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on stardust cooldown A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Armour b - a +2 robe of fire resistance (worn) c - an orb of stardust (worn) Jewellery a - an amulet of chemistry Scrolls e - a scroll of revelation {unknown} h - a scroll of amnesia {unknown} k - 3 scrolls of identify {unknown} l - a scroll of poison {unknown} Potions g - a potion of magic n - 2 potions of curing {unknown} d - a potion of ambrosia {unknown} f - 2 potions of moonshine {unknown} j - a potion of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 4% (3-9)d2 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Petrify Alch/Erth 2% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest is moderately wounded. The orc priest is knocked back. You encounter an orc priest. It is wielding a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (magical condensation, moderately wounded, ally target, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The shooting star hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest is knocked back. You encounter an orc. It is wielding a +0 hand axe. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You encounter a kobold. It is wielding a +0 whip. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc but does no damage. You encounter an orc priest. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is lightly wounded. (Press . to maintain the ray.) You stop channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #...# #.o.# # #.o.# .. #.Ko# ...###...# ......oo# #....# ##...# #.@.# #.#.# #.#.# #.#.# #.#.. #.### #. #. You could see 3 orc priests, 2 orcs and a kobold. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 ribbon worms (D:2) 3 endoplasms (D:1) 4 hobgoblins (D:2) 2 quokkas (D:2) 5 ball pythons 4 bats A frilled lizard (D:1) 4 goblins (D:2) 5 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bboo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 18 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 54 | D:1 | Learned a level 2 spell: Searing Ray 923 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 980 | D:2 | Reached skill level 5 in Conjurations 1450 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic D:2: layout_rooms, minmay_indecisive_spiral D:3: layout_basic, pdpol_wu_jian_five_deadly_venoms, nicolae_qazlal_console_elemental, cheibrodos_sewer_entry_drain Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.2 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 64 Searing Ray || 6 Read: Enchant armour || 1 Armour: Robe || 6 Dodge: Dodged || 1