bboo Level 1 of the Dungeon (0, 3, D:1) a ball python skeleton (1, 18, D:1) a +0 dagger of speed a stone (3, 18, D:1) a +2 short sword of protection (8, 16, D:1) a bat corpse (skeletalised by now) (9, 5, D:1) a +0 plate armour (19, 7, D:1) a +0 dagger (21, 48, D:1) a +0 hand axe (22, 6, D:1) a bat skeleton (22, 55, D:1) a frilled lizard corpse (skeletalised by now) (25, 8, D:1) a bat skeleton (26, 20, D:1) a +0 short sword 4 stones a kobold skeleton (27, 9, D:1) a quokka skeleton (27, 17, D:1) a +0 whip (27, 27, D:1) a rat skeleton (28, 12, D:1) a +0 short sword (30, 26, D:1) a +0 dagger (32, 24, D:1) a +0 dagger a goblin skeleton (33, 20, D:1) a +0 short sword (34, 6, D:1) a +0 short sword (36, 34, D:1) 4 stones (38, 47, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Kinetic Grapnel (1, 0, D:2) a +3 leather armour (5, 21, D:2) 3 poisoned darts (5, 30, D:2) the +8 quarterstaff of Akum {freeze, rPois rF- Dex+2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (11, -9, D:2) a hobgoblin corpse (skeletalised by now) (12, 19, D:2) a +2 dagger of venom (13, 0, D:2) a +0 ring mail (24, -7, D:2) a +0 club