Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 4867616324899039042 46 bcakxm123 the Grave Robber (level 3, -2/21 HPs) Began as a Poltergeist Necromancer on Aug 31, 2025. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:14:25 (1216 turns). bcakxm123 the Grave Robber (PoNe) Turns: 1216, Time: 00:14:26 Health: -2/21 AC: 2 Str: 4 XL: 3 Next: 66% Magic: 6/6 EV: 11 Int: 19 God: Gold: 105 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of vulnerability {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of poison {unknown} m - 2 scrolls of fear {unknown} Potions g - a potion of magic d - 2 potions of ambrosia {unknown} f - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} l - 2 potions of curing {unknown} Skills: + Level 0.3 Fighting + Level 0.7 Short Blades + Level 2.6 Dodging + Level 3.5 Stealth + Level 2.1 Spellcasting + Level 5.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Slow Hex 8% N/A 17% 1 Animate Dead Necr 21% N/A 21% 4 Confusing Touch Hex 2% N/A 45% 3 Frozen Ramparts Ice 4% 1d1 45% 3 Cigotuvi's Putrefaction Necr/Air 11% N/A 50% 4 Martyr's Knell Necr/Summ 11% N/A 50% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The water moccasin completely misses you. The water moccasin bites you but does no damage. Your soul wisp barely misses the water moccasin. You hit the water moccasin. The water moccasin is heavily wounded. You feel your existence waver again. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is heavily wounded. Your soul wisp misses the water moccasin. The water moccasin bites you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. Your soul wisp closely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. The water moccasin is heavily wounded. Your soul wisp barely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. Your soul wisp touches the water moccasin. The water moccasin misses you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin is no longer weakened. Your soul wisp closely misses the water moccasin. The water moccasin completely misses you. You miss the water moccasin. The water moccasin is severely wounded. Your soul wisp returns to where it belongs. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You die... #. ## #. .### # #. ..## .# ##.####..######.# # #<.............. .# #.......####.####.### #.......'..)........# # #.......####....#+#+##.# #.......# ###@........# #....)..### #.S§......# ###.......... #.......... .........)... #........## ###.......... #........# ............. #........+ ###.......... #........# # #.......... +........# ###.......... #........# You could see a water moccasin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 2 orcs (D:3) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:2) A ball python (D:1) 2 frilled lizards A goblin (D:1) 7 kobolds 2 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) A ribbon worm (D:3) A quokka (D:1) 3 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bcakxm123 the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 104 | D:1 | Reached XP level 2. HP: 13/17 MP: 3/5 615 | D:2 | Reached skill level 5 in Necromancy 774 | D:2 | Reached XP level 3. HP: 16/21 MP: 6/6 1195 | D:3 | Noticed a water moccasin 1216 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_corners D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_chevrons, nicolae_overflow_ecumenical_swirl, serial_bayou_crossing Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.1 Fighting | | 0.3 Short Blades | | 0.7 Dodging | | 2.6 Stealth | | 3.5 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 140 Melee: Dagger || 140 Cast: Soul Splinter || 8 Stab: Sleeping || 6 Armour: None || 68 Dodge: Dodged || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1214 | 1021 | 193 | 0 | 0 | 3 | 404.7 | Dungeon | 1214 | 1021 | 193 | 0 | 0 | 3 | 404.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 597 daAuts D:2: 496 daAuts D:3: 121 daAuts