bcakxm123 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 8, D:1) a +0 dagger a goblin skeleton (8, 25, D:1) a +0 club (12, 27, D:1) a +0 leather armour (20, -15, D:1) a frilled lizard corpse (skeletalised by now) (20, -13, D:1) a rat corpse (skeletalised by now) (21, 21, D:1) a staff of conjuration (22, -3, D:1) a quokka skeleton (23, 1, D:1) a +0 dagger (27, 11, D:1) a quokka corpse (skeletalised by now) (41, 11, D:1) a +0 barding (42, -10, D:1) a +0 rapier (50, 35, D:1) a +0 dagger (63, -16, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, -32, D:2) a +0 pair of boots (32, -30, D:2) a +0 short sword (34, -43, D:2) a +0 ring mail (34, -26, D:2) a +0 scale mail (43, 11, D:2) a +0 dagger (50, -28, D:2) a +0 chain mail Level 3 of the Dungeon (4, 8, D:3) a bat corpse (skeletalised by now) (29, -11, D:3) an inkwell talisman (39, 29, D:3) a +0 dagger a jackal corpse (skeletalised by now) (40, 29, D:3) a jackal corpse (skeletalised by now) (41, 35, D:3) a +0 robe (52, -1, D:3) a +0 scale mail (59, 14, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (3, 16, D:4) the +1 battleaxe "Imamit" {protect, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (9, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, 33, D:4) a rat corpse (skeletalised by now) (12, 29, D:4) a rat corpse (skeletalised by now) (16, 10, D:4) a +0 short sword 7 poisoned darts (21, 30, D:4) an adder corpse (skeletalised by now) a sewer (0, 0, Sewer) a river rat corpse (1, 1, Sewer) a river rat corpse a ribbon worm corpse (4, 52, Sewer) a brain worm corpse (5, 21, Sewer) a bat corpse (6, 54, Sewer) a jackal corpse (13, 33, Sewer) a frilled lizard corpse (skeletalised by now) (14, 17, Sewer) a +0 cloak