behind Level 1 of the Dungeon (2, -6, D:1) a +0 robe (8, -22, D:1) a +0 sling (16, -17, D:1) a +0 dagger (20, -16, D:1) a +0 club (22, -32, D:1) a +0 robe (23, 1, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (24, -19, D:1) 6 stones (24, -15, D:1) a +0 dagger a goblin skeleton (26, -18, D:1) a +0 club a +0 club a +0 club a jackal skeleton a jackal skeleton a goblin skeleton a goblin skeleton (29, -29, D:1) a +0 dagger (29, 4, D:1) a +0 sling (39, -16, D:1) a ball python skeleton (40, -16, D:1) a frilled lizard skeleton (43, -27, D:1) a +0 whip (43, -19, D:1) a hobgoblin skeleton (46, -27, D:1) a +0 ring mail (46, -9, D:1) a ball python skeleton (48, -9, D:1) a +0 dagger a hobgoblin skeleton (48, -8, D:1) a ball python skeleton a ball python skeleton (48, -2, D:1) a +0 robe (49, -14, D:1) a +0 mace (52, -15, D:1) a storm talisman Level 2 of the Dungeon [Shop] Beib Niu's Weapon Shop a +0 spear (36 gold) a +0 trident (42 gold) a +1 heavy long sword (159 gold) the +5 rapier of the Big Fish {flame, +Blink rF+} (670 gold) +Blink: It lets you blink. rF+: It protects you from fire. a +0 hand axe (36 gold) 6 atropa-tipped darts (64 gold) [Shop] Ifeg's Assorted Antiques the ring of Peminomp {rC+ Will- rCorr Str+3} (722 gold) [ring of resist corrosion] rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a scroll of identify (40 gold) a scroll of teleportation (60 gold) an orb of mayhem (180 gold) the +5 triple crossbow of the Immovable Yaks {penet, Dex+3} (1766 gold) Dex+3: It affects your dexterity (+3). a lightning rod (4/4) (800 gold) a scroll of blinking (190 gold) a +0 ring mail (80 gold) a scroll of enchant armour (150 gold) [Shop] Ziudd's Weapon Shop a +5 shortbow (390 gold) a +0 short sword (39 gold) a throwing net (39 gold) the +1 quarterstaff of the Unliving {heavy, rElec Str+2} (418 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). 5 boomerangs (130 gold) 4 darts of disjunction (46 gold) a +0 whip (32 gold) a +0 club (6 gold) a +0 club (6 gold) [Shop] Kufusomo's Weapon Shop a +0 trident (42 gold) a +0 flail (42 gold) a +0 falchion (36 gold) a +0 trident (42 gold) 5 javelins (180 gold) 4 atropa-tipped darts (43 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +4 arbalest of freezing (426 gold) a +0 dagger (24 gold) [Shop] Berr's Antique Weapon Shoppe a +0 short sword (45 gold) a +2 glaive of protection (360 gold) a +2 dagger of electrocution (255 gold) a +0 war axe (52 gold) a +0 whip (37 gold) a +0 war axe (52 gold) the +6 trident of Ashenzari's Envy {freeze, rElec Will+ Int+5 Dex-3} (901 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). a +0 falchion (45 gold) a +0 dagger (30 gold) (0, 0, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (5, -6, D:2) a bat corpse (skeletalised by now) (6, 1, D:2) a +0 club (11, 0, D:2) a ball python skeleton (30, 23, D:2) a +0 dagger (32, -5, D:2) a +0 club 5 stones a kobold skeleton (34, -5, D:2) a +0 short sword (37, 29, D:2) an adder skeleton (43, -8, D:2) a +0 dagger a stone (46, -2, D:2) a rat corpse (skeletalised by now) (58, 8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 1, D:3) 6 poisoned darts (1, 0, D:3) a +0 club (5, -31, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (7, -32, D:3) a +0 hand axe a frilled lizard corpse (skeletalised by now) (7, -31, D:3) a +0 club a +0 leather armour a +1 short sword of draining 3 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, -33, D:3) a +0 dagger (17, -21, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (26, -44, D:3) a jackal corpse (skeletalised by now) (28, -45, D:3) a jackal corpse (skeletalised by now) (46, -42, D:3) a +0 leather armour (47, -44, D:3) a +0 sling (50, -35, D:3) a +0 club (50, -34, D:3) a +0 short sword Level 4 of the Dungeon (0, 16, D:4) a +0 short sword (1, 22, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (7, 7, D:4) a +0 dagger a goblin skeleton (11, -17, D:4) a +0 club 5 stones a kobold skeleton (12, -17, D:4) a +0 club 3 boomerangs (14, -16, D:4) a hound skeleton (15, -7, D:4) a +0 leather armour (19, 2, D:4) a +0 club (19, 3, D:4) a +0 dagger a +0 dagger a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (23, -16, D:4) an amulet of regeneration (33, 13, D:4) a medusa talisman (34, 1, D:4) a +0 short sword (34, 22, D:4) a +0 mace (35, 12, D:4) an iguana skeleton (37, -5, D:4) a +0 chain mail (41, 3, D:4) an adder corpse (skeletalised by now) (51, 16, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour a +1 dagger of venom a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, 11, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (14, 1, D:5) a +0 short sword (14, 7, D:5) a +0 club a +0 ring mail an adder corpse (skeletalised by now) (14, 8, D:5) a +0 long sword a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now)