Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 15846031270682091290 16 behind the Vexing (level 2, 0/22 HPs) Began as a Coglin Hexslinger on Oct 15, 2025. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (771 turns). behind the Vexing (Coglin Hexslinger) Turns: 771, Time: 00:01:03 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 0/4 EV: 11 Int: 12 God: Gold: 3 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling {Isolde} rCold . . . (100%) c - -2 sling {Ahmose} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Isolde} c - a -2 sling (offhand) {Ahmose} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} d - a scroll of acquirement {unknown} Potions f - a potion of mutation {unknown} j - a potion of curing {unknown} Skills: + Level 1.7 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 1.3 Spellcasting + Level 2.9 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 28% 1 Sigil of Binding Hex 8% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Vhi's Electric Charge Tloc/Air 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. The bat barely misses you. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is severely wounded. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is almost dead. The jinxing sprites lose interest in you. The bat closely misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. The sling bullet closely misses the bat. You shoot a sling bullet. The sling bullet closely misses the bat. The bat closely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The bat hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Isolde} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. x2 Reactivating autopickup. You feel a bit more experienced. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... .... #.##.#..#.# #.# ......#.##.#..#.#####.# ......#.##....#.#...... ......#...........###.# .....####.#..#.#.# #.. ....###.....#.#.# #.# ###+###..).............. ......b.....#........... .......@....##.###.###.# ###.###........##..# #.# #...#######..# #.. #...# ### #...#######.. #.###...#<....... #................ #.###...########. #...# You could see a bat. Vanquished Creatures Sigmund (D:2) 5 endoplasms 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) 4 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | behind the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 196 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 300 | D:1 | Found Naos Muq's General Store. 612 | D:2 | Noticed Sigmund 642 | D:3 | Learned a level 2 spell: Jinxbite 771 | D:2 | Killed Sigmund 771 | D:2 | HP: 1/22 [bat (1)] 771 | D:2 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, serial_shops, nicolae_shop_tiny_waterfront D:2: layout_basic, basic_altar, uniq_sigmund D:3: due_chaos_kobolds, layout_basic, mainiacjoe_overflow_24_doors, grunt_qazlal_clouds, serial_glass, glass_columns_a, glass_columns_b, item_on_display_a_b, feat_on_display, item_on_display_a_b, item_on_display_a_b, minmay_crystal_room, serial_bayou_lagoon_a, uniq_robin, uniq_natasha, uniq_grinder Action || total ---------------------------++------- Fire: Sling || 96 Cast: Jinxbite || 2 Armour: Robe || 14 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 785 | 765 | 20 | 121 | 523 | 3 | 261.7 | Dungeon | 785 | 765 | 20 | 121 | 523 | 3 | 261.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 560 daAuts D:3: 125 daAuts D:2: 98 daAuts