behind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -13, D:1) a bat skeleton (11, -1, D:1) a +0 ring mail (20, 21, D:1) a bat skeleton (27, 22, D:1) a +0 flail (56, 15, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 22, D:2) a ball python skeleton (9, 25, D:2) a +1 short sword of venom a stone (10, 25, D:2) an adder corpse (skeletalised by now) (11, 3, D:2) a +0 club a goblin skeleton (13, 2, D:2) a +0 whip a kobold skeleton (14, 34, D:2) a +0 club (19, -5, D:2) a scarab talisman (24, 11, D:2) a +0 whip 5 stones (30, 9, D:2) a bat skeleton (33, 8, D:2) a +0 leather armour (33, 33, D:2) a quokka skeleton (34, 20, D:2) a +0 dagger (40, 34, D:2) a +0 club (46, 13, D:2) a ball python skeleton (46, 30, D:2) a hobgoblin corpse (skeletalised by now) (49, 41, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -5, D:3) a parchment of Sigil of Binding (6, -22, D:3) a +0 pair of boots (7, -3, D:3) a ball python skeleton (8, 11, D:3) a +0 dagger (10, -16, D:3) a +0 dagger a goblin corpse (11, 15, D:3) a quokka corpse (skeletalised by now) (19, 8, D:3) a hobgoblin corpse (21, -5, D:3) a +0 short sword of draining a ring of protection from cold (23, -11, D:3) a ring of resist corrosion (23, -8, D:3) a +0 leather armour (30, -17, D:3) 5 silver javelins (52, -11, D:3) a +0 hand axe