bepu0512 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (7, -16, D:1) an inkwell talisman (11, -34, D:1) a bat corpse (skeletalised by now) (16, -9, D:1) a +0 short sword (20, -24, D:1) a +0 club (32, -3, D:1) 5 large rocks (35, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, -3, D:1) a hobgoblin corpse (skeletalised by now) (37, 3, D:1) a frilled lizard corpse (skeletalised by now) (46, 11, D:1) a rat corpse (skeletalised by now) (49, -24, D:1) a frilled lizard corpse (skeletalised by now) (49, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 6, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 1, D:2) a +0 buckler (5, 0, D:2) a +0 dagger a kobold skeleton (10, 23, D:2) a +0 dagger (11, 35, D:2) an adder corpse (skeletalised by now) (13, 6, D:2) an adder skeleton (18, 40, D:2) a +0 plate armour (19, 0, D:2) the +0 ring mail "Sofuss" {Harm Int+3} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (21, 2, D:2) a +0 scale mail (27, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 14, D:2) a +0 club (28, 23, D:2) a hound corpse (skeletalised by now) a hobgoblin skeleton (37, 36, D:2) a +0 club (41, 23, D:2) a +0 hand axe Level 3 of the Dungeon (1, 1, D:3) a +1 dagger of venom 5 stones (9, 24, D:3) 6 gold pieces (11, 22, D:3) 6 gold pieces (11, 24, D:3) 3 gold pieces a sewer (0, 0, Sewer) a scroll of identify (1, -1, Sewer) a potion of heal wounds (1, 1, Sewer) a potion of heal wounds (2, 0, Sewer) a potion of haste (6, -16, Sewer) 4 poisoned darts a +0 short sword (6, 14, Sewer) a +0 short sword