bepu0512 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (10, 2, D:1) a +0 whip a gnoll skeleton (12, -3, D:1) a hobgoblin skeleton (12, 19, D:1) a staff of air (12, 20, D:1) a +0 dagger (13, 7, D:1) a hobgoblin corpse (skeletalised by now) (20, 15, D:1) a bat skeleton (27, -13, D:1) a +0 ring mail (27, -12, D:1) 5 boomerangs (30, -11, D:1) a ball python corpse (skeletalised by now) (32, -11, D:1) a ball python corpse (skeletalised by now) (36, 5, D:1) a quokka skeleton (37, -12, D:1) a bat corpse (skeletalised by now) (42, -11, D:1) a +0 spear (42, 17, D:1) a rat skeleton (43, 8, D:1) a bat skeleton (44, 21, D:1) a ball python skeleton (48, 11, D:1) a +0 dagger (55, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, 0, D:2) a +0 hammer (2, -1, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (7, -3, D:2) the +5 hammer of the Farrago {freeze, rF+++ Will++ Dex-3} rF+++: It renders you almost immune to fire. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (8, -2, D:2) a +0 hammer (9, 10, D:2) a +0 whip (28, 1, D:2) a +0 ring mail