bepu0512 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -10, D:1) a bat corpse (skeletalised by now) (12, -2, D:1) a +0 short sword (13, -1, D:1) a +0 whip (14, -23, D:1) a +0 club (14, -6, D:1) a +0 dagger (15, -21, D:1) a +0 club a stone (16, -23, D:1) a +0 leather armour (24, 6, D:1) 4 poisoned darts (26, -10, D:1) a jackal skeleton a jackal skeleton (26, -9, D:1) a jackal skeleton (27, -35, D:1) a hobgoblin corpse (skeletalised by now) (28, 2, D:1) a rat skeleton (33, -33, D:1) 3 poisoned darts (36, -37, D:1) a +0 whip 5 stones (37, -27, D:1) a +0 hand axe (39, -11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -15, D:2) the -1 pair of gloves of the Salamander {rF+ rCorr Dex+3} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +2. (18, -27, D:2) a +0 ring mail (20, -25, D:2) a quokka skeleton (25, -23, D:2) a +0 leather armour (36, -26, D:2) a frilled lizard skeleton (37, -28, D:2) a rat skeleton (38, -28, D:2) a +0 club a goblin skeleton (38, -25, D:2) a rat skeleton (40, -37, D:2) a hobgoblin skeleton (47, -8, D:2) an adder corpse (skeletalised by now) (48, -36, D:2) a +0 leather armour (60, -23, D:2) a bat corpse (skeletalised by now) (60, -15, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 28, D:3) 6 poisoned darts a +0 club (11, -9, D:3) a +0 club (13, -1, D:3) a hobgoblin skeleton (15, 2, D:3) a +0 leather armour (17, -11, D:3) a rat corpse (skeletalised by now) (19, 28, D:3) a +0 dagger (23, -5, D:3) an adder skeleton (26, -1, D:3) a ball python corpse (skeletalised by now) (43, 34, D:3) a frilled lizard skeleton (44, 33, D:3) a ball python corpse (skeletalised by now) (45, 19, D:3) a +0 whip (48, 15, D:3) the gecko talisman of Wicked Amelioration {Rampage rF++ MP+9 Int-3} [gecko talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). a +0 hand axe (56, 26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -36, D:4) a parchment of Summon Seismosaurus Egg (9, -38, D:4) a +0 scale mail (9, -5, D:4) an adder corpse (skeletalised by now) (11, -20, D:4) a quokka corpse (skeletalised by now) (19, -37, D:4) a hobgoblin skeleton (19, -1, D:4) an adder skeleton (30, -29, D:4) a quokka corpse (skeletalised by now) (30, -28, D:4) a +0 short sword a kobold skeleton (31, -28, D:4) a +0 dagger of venom a goblin skeleton (31, 13, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -41, D:4) a +0 leather armour (45, -18, D:4) a +0 robe of cold resistance a +0 scythe the human skeleton of Sigmund (51, 0, D:4) a +0 dire flail (54, 14, D:4) a black bear corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ozovetzi's Jewellery Boutique a ring of protection from cold (unknown) (350 gold) a ring of positive energy (unknown) (280 gold) a +4 ring of protection (unknown) (504 gold) a spore talisman (175 gold) a ring of see invisible (unknown) (210 gold) a ring of flight (unknown) (245 gold) a ring of see invisible (unknown) (210 gold) a serpent talisman (210 gold) a ring of willpower (unknown) (350 gold) a ring of magical power (unknown) (280 gold) (0, 0, D:5) 4 curare-tipped darts (3, 8, D:5) a +0 robe (9, -17, D:5) an adder skeleton (12, -17, D:5) a +0 robe (14, -13, D:5) a +4 vampiric falchion a +0 scale mail an orc corpse (skeletalised by now) (14, -12, D:5) a +0 club (18, -22, D:5) a +0 pair of gloves a +0 buckler (18, -20, D:5) a +0 giant club (30, -23, D:5) a parchment of Sublimation of Blood (30, -3, D:5) a +0 rapier (31, -25, D:5) a staff of necromancy (33, -15, D:5) a +0 robe (38, -22, D:5) a +0 arbalest (47, 0, D:5) 4 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, -12, D:6) a goblin skeleton (1, -8, D:6) a goblin skeleton (1, -4, D:6) a gnoll skeleton (3, 2, D:6) a water moccasin corpse (skeletalised by now) (4, -1, D:6) a kobold skeleton (7, -23, D:6) a +0 leather armour (7, -10, D:6) a +0 halberd (8, -10, D:6) a goblin skeleton (8, -8, D:6) a kobold skeleton (8, -1, D:6) a kobold skeleton (10, -8, D:6) a gnoll skeleton (10, -7, D:6) a +0 club (10, 5, D:6) a +0 great mace (11, -8, D:6) a +0 sling (12, -1, D:6) a gnoll skeleton (13, 6, D:6) a +0 rapier (21, 16, D:6) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 16, D:6) a +0 hand axe a +0 short sword (23, -34, D:6) a +0 giant club an ogre skeleton (23, 16, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (26, -9, D:6) a +0 giant spiked club an ogre skeleton (32, -35, D:6) a +0 leather armour (32, -19, D:6) a +0 chain mail (35, -36, D:6) a spore talisman (37, -39, D:6) an iguana skeleton (44, -29, D:6) a +2 devious dagger a +0 robe a +0 short sword a +0 leather armour a +0 short sword a +0 short sword a +0 whip (49, -30, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a howler monkey corpse (skeletalised by now) (1, -4, D:7) a +0 spear (1, -3, D:7) a +0 whip a +0 leather armour (1, 0, D:7) a howler monkey corpse (skeletalised by now) (1, 2, D:7) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (6, 2, D:7) a rimehorn talisman a +0 war axe a gnoll corpse (skeletalised by now) (8, -2, D:7) a +0 club (10, 21, D:7) a +0 great mace (21, -7, D:7) a +0 flail (26, 16, D:7) a +0 whip a +0 robe a +0 club a gnoll corpse a gnoll corpse (26, 17, D:7) a +0 spear a gnoll corpse (27, 12, D:7) a +0 robe (27, 16, D:7) a +0 whip a +0 club a gnoll corpse (30, -15, D:7) a yak skeleton a water moccasin skeleton (30, 2, D:7) a +0 long sword (31, -15, D:7) a water moccasin skeleton the Ecumenical Temple