Dungeon Crawl Stone Soup version 0.35-a0-1349-gcf8c9bca90 (webtiles) character file. Game seed: 10663959080420843708 25 bepu0512 the Slasher (level 3, 25/26 HPs) Began as an Octopode Fighter on Oct 30, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:58 (730 turns). bepu0512 the Slasher (Octopode Fighter) Turns: 730, Time: 00:00:59 Health: 25/26 AC: 1 Str: 17 XL: 3 Next: 2% Magic: 3/3 EV: 12 Int: 10 God: Gold: 53 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 buckler (worn) Potions m - 2 potions of might w - 3 potions of heal wounds Skills: - Level 3.0 Fighting * Level 3.4 Long Blades - Level 3.0 Dodging - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11257 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found 11 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter a rat. A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 27 gold pieces (gained 11). Found a stone staircase leading up. w - 3 potions of heal wounds (gained 2) You now have 39 gold pieces (gained 12). You now have 53 gold pieces (gained 14). You encounter a jackal. A jackal is nearby! You encounter a jackal. You encounter a jackal. You see here 10 gold pieces. The jackal barks! You encounter a ball python. The jackal completely misses you. You barely miss the jackal. You grab the jackal. You constrict the jackal. You kill the jackal! You encounter an adder. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You barely miss the jackal. The jackal barks! Your grab misses the jackal. The adder hisses angrily. The jackal barks! The ball python hisses angrily. The jackal bites you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......###....##.........# ##............###.........# ........#####..##.........# ##.......# ##.......###### #.......# #####.#...# #....<..# #.!#...# #.....>.# ##$#.$### #...####.# #....## ..## .# #@.### .# .# #h.## .. #.S.# #. ....## .hS## #... ##. .. You could see an adder (S), 2 jackals (h) and a ball python (S). Vanquished Creatures 3 hobgoblins (D:1) 3 jackals 2 quokkas (D:1) 3 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 5 goblins (D:1) 3 kobolds (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bepu0512 the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 163 | D:1 | Reached XP level 2. HP: 15/21 MP: 2/2 729 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 730 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, st_stairs_1 D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Long Blades | 2 3 | 3.4 Dodging | 3 | 3.0 Shields | 3 | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 41 Melee: Long sword || 41 Constrict || 14 Tentacles || 7 Drink: Lignification || 1 Read: Identify || 1 Stab: Sleeping || 9 Armour: None || 12 Dodge: Dodged || 14 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 742 | 692 | 50 | 37 | 493 | 2 | 371.0 | Dungeon | 742 | 692 | 50 | 37 | 493 | 2 | 371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 700 daAuts D:2: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+