Dungeon Crawl Stone Soup version 0.35-a0-1349-gcf8c9bca90 (webtiles) character file. Game seed: 11796027820495671972 168 bepu0512 the Slasher (level 5, -11/41 HPs) Began as a Demonspawn Fighter on Oct 30, 2026. Was an Initiate of Okawaru. Mangled by Edmund ... wielding a +2 heavy flail (18 damage) ... on level 4 of the Dungeon. The game lasted 00:04:10 (2541 turns). bepu0512 the Slasher (Demonspawn Fighter) Turns: 2541, Time: 00:04:11 Health: -11/41 AC: 0 Str: 19 XL: 5 Next: 23% Magic: 5/5 EV: 12 Int: 8 God: Okawaru [......] Gold: 188 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . (100%) g - melded +2 hand axe (sunder) rCold . . . (100%) c - melded +0 buckler rNeg . . . (100%) i - melded +0 scale mail {Command} rPois . (100%) (helmet unavailable) rElec . (100%) h - melded scarf {+Inv} rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of magic regeneration Stlth + d - melded ring of resist corrosion HPRegen 0.26/turn (ring unavailable) MPRegen 0.49/turn %: no passive effects @: pig-form, very quick A: very fast, weak attacks, no casting, small, (demonic guardian 1), powered by death 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You were a filthy swine. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons g - a +2 hand axe of sundering (melded) Armour c - a +0 buckler (melded) h - a scarf of invisibility (melded) i - a +0 scale mail of command (melded) Jewellery d - a ring of resist corrosion (melded) f - an amulet of magic regeneration (worn) Scrolls p - 2 scrolls of poison i - 4 scrolls of identify N - a scroll of noise Potions m - 3 potions of might L - 2 potions of lignification Skills: - Level 3.2 Fighting - Level 3.8 Long Blades * Level 2.8 Axes - Level 2.6 Armour - Level 2.6 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 41% 1 Volatile Blastmotes Fire/Tloc 0% 2d10 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21410 Temple: D:4-7 Altars: Okawaru Vehumet Xom Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. (A weak demonic guardian rushes to your aid.) You regenerate a little health from kills. Message History You touch Edmund. Edmund is lightly wounded. You closely miss Edmund. Edmund is lightly wounded. Edmund closely misses you. You touch Edmund but do no damage. Edmund is lightly wounded. Edmund hits you with a +2 heavy flail. You touch Edmund. Edmund is moderately wounded. You closely miss Edmund. Edmund is moderately wounded. Edmund hits you with a +2 heavy flail! * * * LOW HITPOINT WARNING * * * You closely miss Edmund. Edmund is moderately wounded. You touch Edmund. Edmund is moderately wounded. Edmund hits you with a +2 heavy flail. * * * LOW HITPOINT WARNING * * * Your magical effects are unravelling. You feel magically purged. You condense into your normal self. Your +0 buckler, ring of resist corrosion, +2 hand axe of sundering, scarf of invisibility, +0 scale mail of command and amulet of magic regeneration unmeld from your body. Your +2 hand axe of sundering gleams with a vicious edge. You become transparent for a moment. You float gracefully downwards. You block Edmund's attack. You barely miss Edmund. Edmund is moderately wounded. Edmund barely misses you. You hit Edmund. Edmund is heavily wounded. You hit Edmund. Edmund is heavily wounded. Edmund zaps a wand. You turn into a filthy swine. Your +0 buckler, ring of resist corrosion, +2 hand axe of sundering, scarf of invisibility and +0 scale mail of command meld into your body. Your +2 hand axe of sundering goes dull. Edmund hits you with a +2 heavy flail!! You die... Edmund says, "I'd like to see a scythe do that!" ## ## #..# ..##.##..#### ............# ............# ............# ............# ............# ......@a....# ..##.##.##.#♣ ..##.##.##.♣ ..........♣♣ ..........(♣ ...........♣ ####.##.###♣ ##+####.##.#### ..............#.♣♣ You could see Edmund (@). Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) Terence (D:3) 3 adders (D:3) A shadow imp (D:3) 2 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 2 hobgoblins (D:2) 2 jackals (D:3) A quokka (D:2) 3 ball pythons 8 bats 7 endoplasms 3 frilled lizards 6 goblins 7 kobolds 5 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bepu0512 the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 227 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1035 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1083 | D:2 | Encountered Jessica 1090 | D:2 | Killed Jessica 1166 | D:2 | Found an iron altar of Okawaru. 1467 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1467 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1468 | D:2 | Became a worshipper of Warmaster Okawaru 1710 | D:3 | Reached skill level 1 in Axes 1933 | D:3 | Found a radiant altar of Vehumet. 1938 | D:3 | Found a shimmering altar of Xom. 2081 | D:3 | Reached XP level 5. HP: 35/41 MP: 5/5 2138 | D:3 | Found a faded altar of an unknown god. 2247 | D:3 | Encountered Terence 2262 | D:3 | Killed Terence 2524 | D:4 | Encountered Edmund 2541 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_rooms, basic_altar, hangedman_decor_clover_reticule, uniq_jessica D:3: layout_basic, minitemple, dilly_ecumenical_altar_fadedgnrine, uniq_terence D:4: layout_gridville, minmay_temple_entry_enclosed_plants, serial_bayou_lake_a, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.2 Long Blades | 2 3 | 3.8 Armour | 2 | 2.6 Shields | 2 | 2.6 Axes | 2 | 2.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 131 | 54 || 185 Melee: Long sword | 131 | || 131 Hand axe | | 69 || 69 Unarmed | | 8 || 8 Drink: Heal wounds | 1 | || 1 Cancellation | | 1 || 1 Read: Teleportation | 1 | || 1 Fog | 1 | || 1 Identify | | 2 || 2 Noise | | 1 || 1 Vulnerability | | 1 || 1 Poison | | 1 || 1 Armour: Scale mail | 116 | 39 || 155 None | | 5 || 5 Dodge: Dodged | 51 | 20 || 71 Block: Buckler | 43 | 14 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2588 | 2253 | 335 | 36 | 1740 | 4 | 647.0 | Dungeon | 2588 | 2253 | 335 | 36 | 1740 | 4 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 968 daAuts D:1: 925 daAuts D:2: 669 daAuts D:4: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Okawaru | 0 | 15061 | 15 | 7 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Okawaru Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 6 || 6 Kill Demon | 0 | 1 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 13 || 13 Kill Demon | 0 | 1 || 1 ----------------------+-------+-------++-------