Dungeon Crawl Stone Soup version 0.35-a0-1349-gcf8c9bca90 (webtiles) character file. Game seed: 4470509754303683459 0 bepu0512 the Grave Robber (level 1, 0/11 HPs) Began as a Poltergeist Necromancer on Oct 30, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (12 turns). bepu0512 the Grave Robber (Poltergeist Necromancer) Turns: 12, Time: 00:00:25 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting * Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5987 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You encounter a jackal. A jackal is nearby! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A jackal is nearby! You encounter a bat and 2 jackals. The jackal barks! x2 You encounter a jackal. You encounter a bat. The bat leaves your sight. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 65%) You miscast Soul Splinter. Nothing appears to happen. The jackal barks! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 65%) The jackal struggles to resist. The jackal closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The bat barely misses you. The bat leaves your sight. The bat barely misses you. The jackal closely misses you. The jackal closely misses you. The jackal pauses to sniff the ground. The jackal bites you. The jackal bites you. The jackal closely misses you. x2 The jackal bites you but does no damage. The bat hits you. The jackal misses you. The bat misses you. The bat barely misses you. Found a mace. The bat attacks as it pursues you! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##....... ##.......b ##......# ##......# # ##.[....# #.#......## #...bhh.## #...h..## #....@h.# #.#......# # ##......# ##......# ##......# ##...... #..... #.).. You could see 4 jackals (h) and a bat (b). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bepu0512 the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 12 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 3 | 3.0 Spellcasting | 2 | 2.0 Necromancy | 4 | 4.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Action || total ---------------------------++------- Cast: Soul Splinter || 1 Armour: None || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 2 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 2 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+