Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.30.2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15842712422717412560, deterministic pregen: 1 Command line: /usr/games/crawl-0.30 -name beroling -rc /dgldir/rcfiles/crawl-0.30/beroling.rc -macro /dgldir/rcfiles/crawl-0.30/beroling.macro -morgue /dgldir/morgue/beroling/ -webtiles-socket /crawl-master/webserver/sockets/beroling:2026-03-17.12:00:12.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.30(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x60acdfba6e1e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.30(_Z13do_crash_dumpv+0x43a) [0x60acdfbb4daa]: do_crash_dump() /usr/games/crawl-0.30(_Z20crash_signal_handleri+0x1fa) [0x60acdfba72fa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x79a1e1d32330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x79a1e1d286a2]: /usr/games/crawl-0.30(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x60acdfd90aa5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.30(_Z19fire_item_no_quiverP4dist+0x237) [0x60ace01b44f7]: fire_item_no_quiver(dist*) /usr/games/crawl-0.30(+0xb2d5f3) [0x60ace029b5f3]: /usr/games/crawl-0.30(+0xb2e065) [0x60ace029c065]: /usr/games/crawl-0.30(main+0x1f7) [0x60acdfaf0787]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x79a1e1d171ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x79a1e1d1728b]: /usr/games/crawl-0.30(_start+0x25) [0x60acdfaf11a5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000079a1e1dfd7d7 in __GI___wait4 (pid=1874549, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000079a1e1dfd7d7 in __GI___wait4 (pid=1874549, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000060acdfba74cc in call_gdb (file=0x79a1e1ef14e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1859327\000\000\000\000\000" #2 0x000060acdfbb4dc8 in do_crash_dump () at dbg-asrt.cc:692 t = 1773748954 dir = "/dgldir/morgue/beroling/" name = "/dgldir/morgue/beroling/crash-beroling-20260317-120234.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x79a1e1ef14e0 <_IO_2_1_stderr_> #3 0x000060acdfba72fa in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000079a1e1d286a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Recursive crash. Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.30/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.30/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.30/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: psy_arrival_whirlpool layout_basic minmay_pentomino_s2 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (53, 36): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, beroling the Demonspawn Gladiator. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 5 stones. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 16 gold pieces. Found an escape hatch in the floor. A rat comes into view. Found a scroll labelled VENIUMAMUCO. A rat is nearby! Found a green potion. The rat barely misses you. You barely miss the rat. The rat bites you. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! HP restored. A gnoll comes into view. It is wielding a +0 club. You see here a rat corpse. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! Throw: javelin Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (63% to hit) You throw a javelin. The javelin closely misses the gnoll. A frilled lizard comes into view. Throw: 3 throwing nets Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (63% to hit) You throw a throwing net. The throwing net hits the gnoll. The gnoll is caught in the net! Okay, then. The gnoll struggles against the net. The gnoll struggles against the net. You hit the gnoll. The gnoll is moderately wounded. The gnoll struggles against the net. x2; The frilled lizard closely misses you. You thump the gnoll! The gnoll is almost dead. The frilled lizard barely misses you. The gnoll struggles against the net. You hit the gnoll. You kill the gnoll! The frilled lizard bites you but does no damage. Your Throwing skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You see here a frilled lizard corpse. d - 3 throwing nets (gained 1) You see here a +0 club. e - a scroll labelled VENIUMAMUCO f - a green potion g - a javelin Found a stone staircase leading down. h - a golden potion A hobgoblin comes into view. Found 3 scrolls labelled KOEDEM FEDA. The hobgoblin shouts! The hobgoblin barely misses you. You hit the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You sock the hobgoblin! You kill the hobgoblin! No target in view! No target in view! A frilled lizard comes into view. There is a stone staircase leading down here. A frilled lizard is nearby! You catch the helpless frilled lizard completely off-guard! You thump the frilled lizard! You kill the frilled lizard! No target in view! No target in view! A quokka comes into view. A quokka is nearby! A ball python comes into view. The ball python hisses angrily. The quokka closely misses you. You barely miss the quokka. The quokka misses you. You hit the quokka. You kill the quokka! The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! i - 3 scrolls labelled KOEDEM FEDA You open the door. There is an open door here. j - 2 silver javelins A bat and an endoplasm come into view. There are monsters nearby! You hit the bat but do no damage. The bat closely misses you. You hit the bat. You kill the bat! The endoplasm quivers. A ball python comes into view. A kobold comes into view. It is wielding a +0 dagger. Found a ring mail. The kobold shouts! A dart slug comes into view. A giant cockroach comes into view. The endoplasm freezes you. You are frozen. The ball python hisses angrily. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You sock the endoplasm! You kill the endoplasm! You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You sock the kobold! You kill the kobold! The giant cockroach misses you. You closely miss the giant cockroach. The ball python bites you but does no damage. The ball python closely misses you. The giant cockroach bites you but does no damage. The ball python bites you. The ball python barely misses you. You closely miss the giant cockroach. The giant cockroach barely misses you. The ball python closely misses you. The ball python barely misses you. The dart slug launches a dart at you. The slug dart hits you. The giant cockroach bites you but does no damage. You sock the giant cockroach! You kill the giant cockroach! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The dart slug launches a dart at you. The slug dart hits you. Your Staves skill increases to level 3! You barely miss the ball python. Your tail-slap misses the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python barely misses you. The ball python constricts you. The dart slug bites you. You hit the dart slug. The dart slug is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. The dart slug closely misses you. The ball python bites you. The ball python constricts you. You sock the dart slug! You kill the dart slug! The ball python bites you but does no damage. The ball python constricts you. Your Dodging skill increases to level 3! Throw: 2 javelins (silver) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 57% to hit) You throw a silver javelin. The silver javelin barely misses the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! You see here a ball python corpse. j - 2 silver javelins (gained 1) You see here a ball python corpse. You see here a +0 dagger. You see here a dart slug corpse. Found a leather armour. Found 9 gold pieces. You see here a +0 ring mail. k - a +0 ring mail You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. Unknown command. A rat comes into view. A hobgoblin comes into view. The hobgoblin shouts! Found a short smoking staff. The rat barely misses you. You closely miss the rat. Your tail-slap misses the rat. The rat bites you but does no damage. The rat misses you. You sock the rat! You kill the rat! The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. An endoplasm comes into view. You barely miss the hobgoblin. The endoplasm quivers. The hobgoblin hits you. You sock the hobgoblin! You kill the hobgoblin! You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.30.2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [beroling] Species: Demonspawn Job: Gladiator HP: 11/23; mods: 0/0 MP: 2/2; mod: 0 Stats: 14 (14) 9 (9) 14 (14) Position: (12, 18), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 2 | 210 | 60/150 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 1 | 25 | 3 | 370 | 14/238 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 25 | 2 | 211 | 33/178 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 25 | 3 | 361 | 5/238 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 16 #49: 38 Mutations: weakness stinger: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 quarterstaff eq slot #2, inv slot #2: +0 helmet eq slot #6, inv slot #10: +0 ring mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #######.....†........... ............)........... #[........†........... #..................... #...........#.....#... #....###....##+#+##... #....# #...## .. ###....######## ........@......| ####$....†...... #.........J.. ###.......... #.......... +.......... #.......... #.......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>