Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 13900659201378724691 52 beroling the Sneak (level 3, -5/19 (21) HPs) Began as an Octopode Enchanter on July 19, 2026. Slain by a sleepcap (12 damage) ... on level 2 of the Dungeon. The game lasted 00:05:14 (940 turns). beroling the Sneak (Octopode Enchanter) Turns: 940, Time: 00:05:15 HP: -5/19 (21) AC: 1 Str: 7 XL: 3 Next: 85% MP: 1/6 EV: 2 Int: 17 God: Gold: 62 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confusing by touch, sleeping, drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Wands h - a wand of paralysis (4) Scrolls d - a scroll of enchant weapon {unknown} f - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} Potions b - 2 potions of invisibility c - a potion of cancellation {unknown} e - a potion of attraction {unknown} Skills: + Level 1.8 Short Blades + Level 2.5 Dodging + Level 4.5 Stealth + Level 2.3 Spellcasting + Level 3.3 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 13% N/A 14% 3 b - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 13% N/A 14% 3 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door here. A sleepcap comes into view. A sleepcap is nearby! A sleepcap is nearby! A sleepcap is nearby! You hit the sleepcap. You grab the sleepcap. The sleepcap is lightly damaged. You constrict the sleepcap, but do no damage. The sleepcap releases spores at you. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (lightly damaged, constricted by you, not susceptible) The sleepcap is unaffected. You constrict the sleepcap. The sleepcap releases spores at you! Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you, p - sleepcap Okay, then. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (14% risk of failure)! Continue anyway? Your tentacles begin to glow red. You constrict the sleepcap, but do no damage. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is lightly damaged. You constrict the sleepcap. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The sleepcap releases spores at you! Ouch! That really hurt! You die... #.....########## #.#.....########.. #.#............... #.###>#.....##...# #.# #.#.###.####.# #.# #...# #..(.).# #.###.##########.. #f##...........#.# #@##..#####......# #.##..##.........# #.....#...)......# #####.#...)......# ###'#........#.. #......#........ #......#........ #......########. ######......#.'. You could see a sleepcap. Vanquished Creatures An adder (D:2) 2 endoplasms 5 giant cockroaches 7 goblins 5 hobgoblins 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats 2 frilled lizards 3 kobolds 5 rats A spectral kobold (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beroling the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 63 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 315 | D:1 | Reached XP level 3. HP: 19/21 MP: 6/6 415 | D:1 | Learned a level 3 spell: Confusing Touch 418 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 611 | D:2 | Found a faded altar of an unknown god. 656 | D:2 | Found Wirheb's Antique Weapon Shop. 940 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, minmay_distorted D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, serial_shops, nicolae_shop_behind_doors Action || total ---------------------------++------- Melee: Dagger || 75 Constrict || 16 Tentacles || 11 Cast: Confusing Touch || 1 Ensorcelled Hiber || 1 Stab: Sleeping || 19 Distracted || 1 Armour: Skin || 4 Dodge: Dodged || 39