Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 7068252677355078714 81 beroling the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on July 21, 2026. Shot with an arrow by a centaur (7 damage) ... on level 4 of the Dungeon. The game lasted 00:08:15 (2810 turns). beroling the Conjurer (Deep Elf Conjurer) Turns: 2810, Time: 00:08:16 Health: -4/24 AC: 3 Str: 4 XL: 4 Next: 20% Magic: 13/21 EV: 10 Int: 27 God: Gold: 86 SH: 3 Dex: 13 Spells: 6/12 levels left rFire . . . (no weapon) rCold . . . k - +0 buckler "Dikuots" {Regen+ Int+2} rNeg . . . r - +0 leather armour of the Leaf {rElec} rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of faith Stlth ++ f - ring of magical power HPRegen 1.04/turn (no ring) MPRegen 0.17/turn %: faith @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons n - a +0 dagger Armour a - a +0 robe i - a scarf of shadows k - the +0 buckler "Dikuots" (worn) {Regen+ Int+2} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+2). Regen: It increases your rate of health regeneration. r - the +0 leather armour of the Leaf (worn) {rElec} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Jewellery f - a ring of magical power (left hand) m - an amulet of faith (around neck) Scrolls c - 2 scrolls of amnesia {unknown} d - 2 scrolls of noise {unknown} j - a scroll of brand weapon {unknown} o - a scroll of fear {unknown} p - a scroll of vulnerability {unknown} Potions b - 2 potions of magic e - a potion of berserk rage {unknown} g - 2 potions of curing {unknown} h - a potion of mutation {unknown} l - 2 potions of attraction {unknown} q - 2 potions of ambrosia {unknown} Skills: + Level 3.2 Dodging - Level 2.9 Stealth + Level 0.8 Shields * Level 4.5 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 64% 2d6 5% 2 c - Dazzling Flash Conj/Hex 38% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 12% 1d2 63% 3 Fulminant Prism Conj/Hex 9% 3d7 69% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 69% 4 Storm Form Tmut/Air 3% N/A 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, p - centaur The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow hits you! Okay, then. The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur! The centaur is almost dead. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #...# #...# #.... #...### #..... #.... ...##...######## ....c..@.......# ##############.# #.# #.# #.# #.# ###.# ..#.####### #.#.......# You could see a centaur. Vanquished Creatures 3 adders (D:2) A worm (D:2) 5 orcs 3 bats 5 endoplasms 3 giant cockroaches (D:2) 3 goblins 5 hobgoblins 3 quokkas 7 ball pythons 3 frilled lizards 2 kobolds (D:3) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beroling the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 761 | D:2 | Learned a level 2 spell: Searing Ray 780 | D:2 | Identified the +0 buckler "Dikuots" {Regen+ Int+2} 836 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 908 | D:2 | Learned a level 3 spell: Dazzling Flash 1807 | D:3 | Got the Almanac of Azure Electrocution 1846 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1968 | D:3 | Identified the +1 leather armour of the World {rElec Str+4} 2068 | D:3 | Identified the +0 leather armour of the Leaf {rElec} 2800 | D:4 | Noticed a centaur 2810 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic D:2: wander_river, layout_basic D:3: layout_loops_ring, chequers_serial_rivers_micro_e, chequers_garden D:4: layout_basic, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_mini_moons, serial_shops, shop, shop, shop, shop, shop, saegor_snake_ambush Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Dodging | 3 | 3.2 Stealth | | 2.9 Shields | | 0.8 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 20 || 94 Searing Ray | 3 | 1 || 4 Armour: Robe | 1 | || 1 Dodge: Dodged | | 2 || 2 Block: Buckler | | 3 || 3