beroling Level 1 of the Dungeon [Shop] Ejill's Antique Armour Shoppe a +0 pair of gloves (94 gold) the +0 robe "Upeixkot" {Contam rN+ MP+9} (529 gold) rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. a +0 leather armour (42 gold) the +1 leather armour of Polish {rC+ Str+3 Stlth+} (632 gold) Str: It affects your strength (+3). rC: It protects you from cold. Stlth: It makes you more stealthy. a +1 crystal plate armour (1827 gold) the +1 plate armour of Pleasant Breezes {-Tele Rampage rElec Int+5} (955 gold) Int: It affects your intelligence (+5). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. a +0 ring mail (84 gold) a +0 leather armour (42 gold) [Shop] Uwedduowki's Antique Armour Emporium a +0 helmet (90 gold) a +0 ring mail (80 gold) an orb of wrath (260 gold) +1 acid dragon scales (940 gold) a +0 plate armour (460 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +2 robe (254 gold) [Shop] Naot's Distillery a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of resistance (120 gold) 2 potions of invisibility (192 gold) a potion of might (48 gold) [Shop] Viekhlig's Book Shop a book of Cantrips (120 gold) a book of Geomancy (180 gold) a book of Blood (280 gold) a book of the Warp (420 gold) a book of Dangerous Friends (400 gold) a book of Storms (260 gold) a manual of Fighting (800 gold) a book of Hexes (360 gold) (1, -26, D:1) a +0 dagger (4, -13, D:1) a +0 robe (7, 10, D:1) a +0 club (10, -22, D:1) a +0 dagger (12, -25, D:1) a +0 ring mail (12, -19, D:1) a +0 leather armour (23, 1, D:1) a +0 dagger (38, -12, D:1) a +0 spear (39, -4, D:1) a +0 dagger (40, 13, D:1) a +0 dagger (44, -24, D:1) a +0 robe (47, -24, D:1) a +0 short sword 4 stones (55, 18, D:1) a +1 dagger of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 robe (23, 25, D:2) a +0 robe (24, 22, D:2) a +0 dagger a +0 robe (26, 10, D:2) 2 stones (32, 10, D:2) a +0 dagger (36, 31, D:2) a +0 club (42, 7, D:2) a +0 short sword (46, 24, D:2) a +0 leather armour Level 3 of the Dungeon (19, 25, D:3) a +0 long sword (27, 22, D:3) a +0 hand axe (33, 4, D:3) a +0 club a +0 sling a +0 dagger (38, 19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (22, -18, D:4) a +0 club (25, -5, D:4) 5 stones (30, -10, D:4) a +0 dagger 3 stones (35, -5, D:4) a +0 whip 6 stones (39, -9, D:4) a +0 ring mail (39, -6, D:4) a +0 short sword (43, -24, D:4) a +0 whip 3 stones (43, -10, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (0, 28, D:5) 6 stones (1, -2, D:5) a +0 club (2, -7, D:5) a +0 robe (2, -2, D:5) a +0 dagger a +0 leather armour (5, -1, D:5) a +0 dagger (13, 2, D:5) a +2 dagger of freezing a +0 ring mail (14, 29, D:5) a +0 mace (15, 17, D:5) a +1 short sword of protection (22, 15, D:5) a +0 hand axe a +0 leather armour (22, 16, D:5) a +0 club (22, 17, D:5) a +0 flail (23, 15, D:5) a +0 flail a +0 ring mail a +0 short sword (24, 15, D:5) a +0 war axe (28, 23, D:5) a +0 war axe (29, 4, D:5) a +0 giant spiked club (29, 36, D:5) a +0 shortbow (39, -7, D:5) a +0 flail (43, -5, D:5) a +0 dagger a +0 robe (44, -5, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (8, 22, D:6) a +0 mace (17, 25, D:6) 4 stones (22, 39, D:6) a +0 leather armour a +0 mace (37, 36, D:6) a book of Necromancy (45, -7, D:6) a +0 barding (45, -1, D:6) a +0 club (58, 40, D:6) a +0 rapier (59, 28, D:6) a +0 pair of gloves (62, 2, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 chain mail (1, 7, D:7) a +1 flail of protection a +0 ring mail (2, -5, D:7) a +0 whip (2, -4, D:7) a +0 trident (2, -3, D:7) a +0 trident a +0 ring mail (2, -2, D:7) a +0 spear (2, 39, D:7) a +0 rapier (3, -4, D:7) a +0 halberd (3, 5, D:7) the +8 scythe of the Sky {chaos, MP-9 Str+6} Str: It affects your strength (+6). MP: It affects your magic capacity (-9). (7, 5, D:7) a +2 antimagic scythe a +0 robe (9, 12, D:7) a +0 war axe (11, 12, D:7) a +0 robe (11, 13, D:7) a +0 spear a +0 robe (12, 13, D:7) a +0 mace a +0 robe (13, 7, D:7) a +0 flail (13, 12, D:7) a +4 hand axe a +0 robe a +2 mace of freezing a +0 robe (13, 14, D:7) a +0 flail (14, 11, D:7) a +0 mace a staff of conjuration (14, 14, D:7) a +0 falchion 7 stones a +0 leather armour (15, 16, D:7) a +0 dagger (15, 24, D:7) a +0 trident a +0 scale mail (15, 25, D:7) a +0 flail (16, 24, D:7) a +0 flail a +0 club (18, 10, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 43, D:7) a +0 glaive (34, 33, D:7) a +0 spear (37, 24, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a poisoned dart (6, 13, D:8) a +0 chain mail (10, -7, D:8) a poisoned dart (11, -7, D:8) 9 gold pieces (13, -7, D:8) 11 gold pieces a +0 club a +0 ring mail a +0 hand axe (18, 6, D:8) a +0 ring mail (21, 5, D:8) a +0 great mace (24, 3, D:8) a +0 giant club a +0 giant club (29, 0, D:8) 5 stones the Ecumenical Temple