beroling Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, 23, D:1) a hobgoblin corpse (skeletalised by now) (13, -3, D:1) a +0 mace (13, 21, D:1) a +0 robe (13, 24, D:1) a rat corpse (skeletalised by now) (13, 25, D:1) a rat skeleton (13, 26, D:1) a frilled lizard skeleton (14, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 26, D:1) a bat skeleton (16, 2, D:1) a +0 club a goblin skeleton (19, 3, D:1) a rat skeleton (35, 21, D:1) a +0 helmet (37, 9, D:1) a +0 dagger (39, 9, D:1) a scarab talisman (50, -4, D:1) a +0 ring mail (51, 34, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Ocuxzemi's Weapon Emporium a +0 sling (16 gold) the +5 long sword of the Forging Gods {flame, +Blink rPois} (544 gold) +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. a +0 dagger (22 gold) a +0 dagger (22 gold) 2 javelins (66 gold) a +0 spear (33 gold) a +2 halberd of pain (242 gold) a +4 sling of draining (271 gold) the +1 glaive of Duty {venom, ^Contam Int+2 Dex+4 Stlth+} (371 gold) ^Contam: It causes magical contamination when unequipped. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 mace (33 gold) [Shop] Viuholer's Magic Scroll Emporium a scroll of vulnerability (unknown) (40 gold) a scroll of immolation (unknown) (40 gold) a scroll of amnesia (unknown) (40 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) 2 scrolls of enchant weapon (unknown) (150 gold) a scroll of enchant armour (75 gold) a scroll of enchant weapon (unknown) (75 gold) a scroll of teleportation (30 gold) [Shop] Addysus's Antique Armour Shop a +0 plate armour (396 gold) a +1 cloak of poison resistance (297 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) the +0 pair of boots of the Lizard {-Tele Will+ Dex+4} (407 gold) -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 robe (19 gold) a +0 cloak of corrosion resistance (253 gold) [Shop] Geruixukh's Weapon Emporium 2 silver javelins (216 gold) a +0 quarterstaff (60 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) a +0 longbow (132 gold) the +8 hand axe "Ihuarch" {heavy, Str+3 Dex+7 Stlth-} (864 gold) Str+3: It affects your strength (+3). Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 dagger (24 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (1, -24, D:2) a +0 club (6, 5, D:2) a +0 trident (7, 5, D:2) a +0 club (7, 7, D:2) a rat corpse (skeletalised by now) (9, 5, D:2) a +0 leather armour (10, -21, D:2) a +0 scale mail (22, -17, D:2) a +0 chain mail (27, 7, D:2) a bat corpse (skeletalised by now) (37, -14, D:2) a rat corpse (skeletalised by now) (38, -23, D:2) a +0 ring mail (46, -19, D:2) a bat skeleton (51, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 9, D:3) a ball python corpse (skeletalised by now) (1, 13, D:3) a +0 robe (2, -1, D:3) a staff of conjuration (unseen) a sewer (0, 0, Sewer) a ball python corpse (skeletalised by now) (3, -5, Sewer) a ball python corpse (skeletalised by now) (5, -3, Sewer) a frilled lizard corpse (skeletalised by now) (15, -13, Sewer) a potion of heal wounds (17, -10, Sewer) a potion of heal wounds (17, -1, Sewer) a +0 dagger (18, -8, Sewer) a dart slug corpse (18, -7, Sewer) a rat corpse (19, -12, Sewer) a dart slug corpse