beroling Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -2, D:1) a +0 short sword a stone (12, 36, D:1) a +0 club (16, 14, D:1) 2 stones (25, 7, D:1) 5 stones (29, 30, D:1) 8 stones (32, 12, D:1) a +0 club (37, 14, D:1) a +0 ring mail (51, 14, D:1) a +0 mace (52, 26, D:1) a +0 short sword (53, 8, D:1) a +0 whip (53, 9, D:1) a +0 short sword (53, 11, D:1) a +0 whip (55, -8, D:1) a +0 mace (58, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -5, D:2) a +0 long sword (6, 8, D:2) a +0 dagger (8, -19, D:2) a +0 short sword 2 stones (11, -7, D:2) a +0 club 3 stones (17, 4, D:2) a +0 hand axe (23, -3, D:2) 6 stones (27, 9, D:2) 5 stones (28, 12, D:2) 9 stones (39, -14, D:2) a +0 dagger (45, -23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (10, -17, D:3) 2 stones (13, -38, D:3) a +0 whip (13, -3, D:3) a +0 short sword 4 stones a +0 hand axe a +0 chain mail (34, -22, D:3) a +0 hand axe (36, -23, D:3) a +0 short sword (37, -25, D:3) a +0 dagger a +0 club a +0 sling (38, -25, D:3) a +0 vampiric dagger 2 boomerangs a +0 leather armour (39, -28, D:3) 6 stones (41, -27, D:3) 7 stones (41, -10, D:3) a +0 scythe a +0 robe of willpower (48, -10, D:3) a +0 dagger (52, -29, D:3) a +0 club (60, -29, D:3) a +0 spear a +0 spear a +0 spear (60, -23, D:3) a +0 club (61, -30, D:3) a +0 whip Level 4 of the Dungeon (3, -4, D:4) a +0 robe (5, 9, D:4) a +0 short sword (6, 2, D:4) a +0 giant club a +4 great mace a +0 giant club (8, -23, D:4) a +0 dagger (11, -2, D:4) a +0 robe (19, 2, D:4) a +0 club (19, 3, D:4) a +0 whip a +0 robe a +0 quarterstaff (20, 4, D:4) a +0 club (22, -9, D:4) a +0 short sword a +0 ring mail (22, -8, D:4) a +0 flail 3 boomerangs (23, -9, D:4) a +0 short sword 3 boomerangs a +0 scale mail a +0 hand axe (23, -4, D:4) a +0 club (30, -8, D:4) a +0 dagger a +0 leather armour (31, -10, D:4) a +0 club (34, -14, D:4) a +0 club (38, 11, D:4) a +0 club (42, -1, D:4) a +0 long sword (43, -2, D:4) a +0 long sword (50, 13, D:4) a +0 club (50, 14, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (6, -32, D:5) a +0 trident (9, 2, D:5) a scroll of noise (18, -9, D:5) a +0 war axe (19, -9, D:5) a +0 giant club (19, 1, D:5) a +0 leather armour (24, -1, D:5) a +0 giant club (25, -32, D:5) 3 stones (47, -16, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 leather armour (10, -17, D:6) a +0 shortbow (18, -39, D:6) a +0 ring mail (25, -41, D:6) a +0 club (31, -36, D:6) a +0 dire flail a +0 robe (32, -39, D:6) a +2 scimitar a +0 robe (32, -38, D:6) a +0 robe (32, -36, D:6) a +1 mace a +0 robe a +0 great sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (3, 0, D:7) a +1 flail of protection an orc corpse (3, 8, D:7) a +0 ring mail (6, 3, D:7) the +0 leather armour "Cexariopp" {Dex+3} Dex: It affects your dexterity (+3). (9, -14, D:7) a +0 quarterstaff a +0 sling of freezing a +0 ring mail (12, 9, D:7) 3 stones (17, 5, D:7) a +3 trident (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +2 battleaxe (still there?) a +0 robe (still there?) a +3 short sword (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 ring mail (still there?) 17 gold pieces (still there?) a +0 whip (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 whip (still there?) an orc corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) (18, 4, D:7) a +2 halberd (still there?) a +2 robe of fire resistance (still there?) Level 8 of the Dungeon [Shop] Zurph's Jewellery Shoppe the amulet "Xentarep" {rElec rPois Regen+ Str-3 Int+2} (599 gold) [amulet of regeneration] Str: It affects your strength (-3). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. a +5 ring of evasion (468 gold) a ring of positive energy (260 gold) a +4 ring of protection (468 gold) an amulet of faith (520 gold) a +6 ring of dexterity (468 gold) a +6 ring of intelligence (468 gold) the amulet "Ynler" {Spirit rC+} (572 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rC: It protects you from cold. a +6 ring of dexterity (468 gold) (0, 0, D:8) a +0 hand axe a +0 leather armour (0, 1, D:8) a +1 short sword of venom a +0 club 6 stones a +0 dagger a +0 short sword (0, 2, D:8) a +3 dagger 2 stones (1, 2, D:8) a +0 short sword 5 stones (2, 1, D:8) a +0 club (2, 2, D:8) a +0 short sword (12, -20, D:8) a +0 robe a +4 falchion a +0 robe a +3 dire flail a +0 robe a +0 scimitar (12, -19, D:8) a +0 robe a +0 spear (24, -6, D:8) 2 stones (29, -10, D:8) 5 stones a +0 whip (30, -14, D:8) a +1 dagger of venom (30, -11, D:8) 3 stones a +0 dagger (30, -10, D:8) a +0 short sword (31, -10, D:8) a +0 dagger (36, 15, D:8) a +0 scimitar (42, -9, D:8) a +0 dagger (46, -5, D:8) a +0 dagger (46, 0, D:8) a +0 dagger (47, -4, D:8) a +0 short sword 8 stones (47, -2, D:8) a +0 dagger a +0 dagger 5 stones a +0 dagger (57, -10, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (7, 12, D:9) 3 boomerangs (16, 17, D:9) 11 gold pieces (24, 15, D:9) 11 gold pieces (27, 10, D:9) a poisoned dart