beroling Level 1 of the Dungeon [Shop] Isel's Armour Emporium a +0 pair of gloves (63 gold) a +0 robe (9 gold) an orb of light (224 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 cloak of willpower (161 gold) a +0 helmet (63 gold) [Shop] Weimaung's Magic Scroll Emporium a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) [Shop] Sos Wekh's Distillery a potion of flight (33 gold) a potion of degeneration (11 gold) a potion of magic (88 gold) 2 potions of heal wounds (110 gold) a potion of lignification (33 gold) a potion of heal wounds (55 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of flight (33 gold) a potion of haste (110 gold) [Shop] Guwnotz's Antique Armour Emporium a +2 leather armour of positive energy (320 gold) a +0 ring mail (80 gold) the +1 pair of gloves of Moral Flaws {Int+3 Dex+5 Slay-4 Stlth+} (386 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth: It makes you more stealthy. the +4 skin of Zhor {*Englaciate rC+++ SInv} (1330 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. a +1 tower shield of protection (330 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +2 scale mail of positive energy (360 gold) a +0 buckler (90 gold) a +0 chain mail (90 gold) [Shop] Zuryrott's Antique Weapon Emporium a +5 mace of venom (856 gold) a +0 club (28 gold) the +0 great mace of Ugomuw {holy, *Rage rElec rPois rC++} (1268 gold) rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 hand axe (84 gold) a +0 short sword (84 gold) a +1 shortbow of freezing (347 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) a +2 heavy battleaxe (663 gold) (1, -3, D:1) a +0 hand axe (5, -12, D:1) a +0 ring mail (5, -4, D:1) a +0 short sword (21, -16, D:1) a +0 falchion (22, -8, D:1) a +0 scale mail (33, -11, D:1) a +0 whip (41, 1, D:1) a +0 hand axe (48, -26, D:1) a +0 dagger (49, -31, D:1) a +0 dagger (53, -30, D:1) a +0 whip 3 stones (54, -5, D:1) a +0 hand axe (56, -5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, 14, D:2) a +0 dagger a stone 3 poisoned darts (14, 18, D:2) a +0 whip 4 stones (18, 8, D:2) a +0 leather armour (45, -11, D:2) a +0 dagger 2 stones (49, -10, D:2) a +0 leather armour (49, -9, D:2) a +0 dagger 5 stones (52, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, -8, D:3) a bat corpse (skeletalised by now) (14, 0, D:3) a quokka skeleton (17, -30, D:3) a +0 dagger (17, -24, D:3) a scroll of enchant weapon a hobgoblin corpse (27, -19, D:3) a +0 sling (43, -8, D:3) a rat corpse