beroling Level 1 of the Dungeon (3, 6, D:1) a +0 short sword (3, 39, D:1) a +0 club (5, 1, D:1) a +0 sling (9, 20, D:1) a +0 pair of boots (10, 36, D:1) 7 stones (17, 21, D:1) a +0 club (19, 31, D:1) a +0 club (21, 10, D:1) 5 stones (54, -6, D:1) an orb of guile Level 2 of the Dungeon (5, -5, D:2) a +0 quarterstaff (9, -5, D:2) a +0 plate armour (15, -2, D:2) a +0 robe (23, 13, D:2) a +0 dagger a +0 leather armour (28, 31, D:2) a +2 dagger of venom 5 stones (32, 24, D:2) a +0 dagger (33, 33, D:2) 7 stones (38, 41, D:2) a +0 robe (46, 38, D:2) a +0 dagger Level 3 of the Dungeon (2, -4, D:3) 5 stones (4, -34, D:3) a +0 club (5, -2, D:3) a +0 robe (19, -16, D:3) 17 gold pieces (21, -17, D:3) a book of the Warp (23, -21, D:3) a +0 scale mail (26, -46, D:3) 3 stones (35, -34, D:3) a +0 mace (36, -35, D:3) a +0 club (42, -27, D:3) a +0 leather armour (46, -50, D:3) a +0 robe (52, 7, D:3) 3 stones (56, -41, D:3) a +0 whip (61, -34, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 37, D:4) a +0 ring mail (14, 42, D:4) a +0 short sword 4 stones (16, 43, D:4) a +0 club (20, -11, D:4) a +0 giant club (22, 28, D:4) a +0 club (24, 14, D:4) a +0 club (25, 39, D:4) a +0 dagger (37, -6, D:4) a +0 club a +0 scale mail a +0 mace (37, -5, D:4) a +0 dagger a +0 ring mail (37, -4, D:4) a +0 trident a +0 club (40, 34, D:4) a +0 dagger a +0 robe (41, 35, D:4) a +0 spear (44, 36, D:4) a +3 flail (56, 31, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Dalirhuc's One-of-a-Kind Rings the ring "Niruil" {Fly rC+} (409 gold) [ring of protection from cold] rC: It protects you from cold. Fly: It grants you flight. the ring of Hisy {Int+3 Dex+5 Slay+1} (357 gold) [ring of slaying] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+1). a +8 ring of strength (660 gold) a +3 ring of dexterity (120 gold) a +2 ring of protection (120 gold) the ring "Ukhunlos" {Will+ Str+5 Slay+5} (762 gold) [ring of willpower] Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Will: It increases your willpower. the ring "Niumal" {Fire +Blink Fly rCorr Stlth+} (594 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (0, 0, D:5) a +0 giant spiked club (0, 37, D:5) 8 stones (8, 23, D:5) an amulet of magic regeneration a +0 buckler (11, -6, D:5) a +0 pair of boots (21, -6, D:5) a stone (21, 28, D:5) 2 poisoned darts (23, -6, D:5) a stone (25, 9, D:5) a +0 hammer (26, -9, D:5) a stone (29, 26, D:5) a +0 spear (30, 38, D:5) 6 stones (32, 34, D:5) a +0 mace a boomerang a +0 scale mail (37, 44, D:5) a +0 hand axe a +0 chain mail (42, -1, D:5) a +0 club a +0 mace a +0 club a +0 whip (49, 16, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (skeletalised by now) (18, 5, D:6) a +0 trident a boomerang a +0 leather armour (19, 3, D:6) a +0 robe (24, 8, D:6) 17 gold pieces (still there?) a +0 falchion (still there?) a +4 war axe (still there?) a +0 robe (still there?) a wand of mindburst (12) (still there?) a scroll of identify (still there?) (32, 20, D:6) a scroll of teleportation (33, -2, D:6) a +0 leather armour (33, 15, D:6) a +0 short sword (34, 12, D:6) a potion of curing (36, -11, D:6) a +0 leather armour the Ecumenical Temple