beroling Level 1 of the Dungeon (13, -10, D:1) 7 stones (13, 2, D:1) a stone (15, -29, D:1) a +0 dagger (37, -13, D:1) a +0 sling (38, 12, D:1) a +0 whip (46, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 26, D:2) a quokka corpse (skeletalised by now) (15, 38, D:2) a +0 dagger (17, 43, D:2) a staff of fire (27, -1, D:2) a +0 club 2 stones (31, 23, D:2) a +0 dagger a +0 robe (32, 35, D:2) a +0 leather armour (38, 19, D:2) a +0 dagger (46, 20, D:2) the +0 robe of Midiynn {rPois Str-4 Int+3 SInv} Str: It affects your strength (-4). Int: It affects your intelligence (+3). rPois: It protects you from poison. SInv: It lets you see invisible. (54, 23, D:2) a +0 leather armour (57, 22, D:2) a +0 spear (57, 26, D:2) a +0 club (60, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 19, D:3) a +0 dagger (14, -6, D:3) a +0 dagger a stone a frilled lizard corpse a kobold corpse (14, -5, D:3) a +0 club a +0 leather armour an orc corpse (15, -4, D:3) a bat corpse (17, -7, D:3) a staff of poison