beroling Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -32, D:1) 7 stones (5, -26, D:1) 2 stones (11, -24, D:1) 6 stones (13, -19, D:1) a +0 dagger (17, -2, D:1) a +0 flail (18, -4, D:1) a +0 short sword (21, -11, D:1) a +0 dagger (23, 0, D:1) a +0 robe (25, -15, D:1) a +0 sling (52, 2, D:1) a +0 dagger a stone Level 2 of the Dungeon [Shop] Ticlanas's Book Shop a book of Blood (280 gold) a There-And-Back Book (300 gold) a book of Vapours (260 gold) a book of Cantrips (120 gold) a book of the Earth (360 gold) a book of Displacement (220 gold) a book of the Tundra (320 gold) a manual of Evocations (800 gold) a Young Poisoner's Handbook (200 gold) (0, 0, D:2) a +0 spear (7, -8, D:2) a +0 club a +0 sling (8, -25, D:2) a +0 dagger a +0 sling (9, 9, D:2) 4 stones (11, 2, D:2) a +0 dagger (12, -25, D:2) a +3 leather armour (27, 3, D:2) 3 stones (39, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 21, D:3) a +0 flail a +0 dagger (4, 22, D:3) a +0 hand axe (5, 6, D:3) 7 stones (5, 22, D:3) a +0 trident (8, 2, D:3) a +0 mace (12, 24, D:3) a +0 quarterstaff (13, 7, D:3) the +0 robe of Athru {Dex+4} Dex: It affects your dexterity (+4). (13, 21, D:3) a staff of earth (17, 30, D:3) a +0 dagger (18, -4, D:3) a +0 whip a +0 leather armour (18, 18, D:3) a +0 ring mail (19, -4, D:3) a +0 dagger (23, 12, D:3) a +0 ring mail (34, 32, D:3) a book of Geomancy (43, 13, D:3) a +0 robe (53, 27, D:3) a +0 dagger a +0 robe (55, 27, D:3) a +0 hand axe a +0 mace (61, 22, D:3) a +0 spear (61, 28, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 falchion (0, 1, D:4) a +0 club a +0 mace (4, -24, D:4) a +1 short sword of electrocution (5, -24, D:4) a +0 war axe a +0 flail (8, 10, D:4) a +0 dagger (10, -30, D:4) a +0 leather armour a +0 dagger (11, -30, D:4) a +0 giant club (23, -26, D:4) a +0 hand axe (25, -28, D:4) a +0 quarterstaff (31, -8, D:4) a +0 robe a +0 club a +0 giant club (41, -45, D:4) a +0 flail (44, -27, D:4) 3 stones (46, -12, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (3, -17, D:5) a +0 mace a +0 robe a +0 dagger (4, -16, D:5) a +0 robe a +0 dagger (6, -12, D:5) 4 stones (21, -19, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a +0 spear (4, 14, D:6) a +0 hand axe of freezing (13, 32, D:6) a +0 giant club a +0 ring mail a +0 mace a +0 ring mail a +0 flail a +0 robe a +0 dagger (18, -3, D:6) a +0 robe (18, 14, D:6) a +0 ring mail a +0 short sword (20, -25, D:6) a +0 spear (20, -3, D:6) a +0 hand axe (20, 16, D:6) a +0 flail (21, -27, D:6) a +0 club (21, -26, D:6) a +0 whip a +0 robe (22, -27, D:6) a +0 whip (29, -24, D:6) a +0 mace a +0 ring mail (30, -24, D:6) a +0 dagger a +0 robe (31, -23, D:6) a +0 dagger a +0 leather armour (31, -8, D:6) a +0 pair of gloves (33, 25, D:6) a +0 scale mail (38, 19, D:6) 5 stones (40, 17, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 barding (2, 30, D:7) a +0 short sword of flaming a +0 ring mail (2, 32, D:7) a +0 dagger (3, -1, D:7) 4 gold pieces (4, 3, D:7) a +0 ring mail (4, 31, D:7) a +0 dagger a +2 robe of the Archmagi (5, 0, D:7) a scroll of immolation (5, 2, D:7) the ring "Cugril" {MP+9 Int+3} [ring of magical power] Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). (unseen) (5, 3, D:7) 4 stones (5, 26, D:7) a +0 leather armour (6, 3, D:7) a wand of mindburst (13) (8, 27, D:7) a +0 club a +0 shortbow a +0 robe (8, 33, D:7) a +0 trident a +0 robe (8, 34, D:7) a +0 flail (12, 30, D:7) a +0 dagger (17, 41, D:7) a +0 dagger a +0 robe (18, 38, D:7) a +0 hand axe (20, 51, D:7) a +0 robe (22, 25, D:7) a +0 club (26, 11, D:7) a +0 falchion (39, 47, D:7) a ring of see invisible (43, 19, D:7) a +0 flail a +0 leather armour a +0 war axe a +0 dagger a +0 robe a +0 whip a +0 leather armour (45, 31, D:7) a +0 ring mail (49, 10, D:7) a +0 leather armour the Ecumenical Temple (21, -6, Temple) a +0 flail