berxpak Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 8, D:1) a bat corpse (skeletalised by now) (5, 14, D:1) a frilled lizard corpse (skeletalised by now) (5, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 6, D:1) a rat corpse (skeletalised by now) (9, 19, D:1) a ball python skeleton (11, 28, D:1) a hobgoblin corpse (skeletalised by now) (14, -5, D:1) a bat corpse (skeletalised by now) (14, -4, D:1) a jackal corpse (skeletalised by now) (14, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 23, D:1) a +0 dagger a goblin skeleton (35, 2, D:1) a jackal corpse (skeletalised by now) (35, 3, D:1) a jackal corpse (skeletalised by now) (52, 7, D:1) a +0 club Level 2 of the Dungeon (13, -10, D:2) a +2 helmet (26, 0, D:2) a jackal skeleton (27, 1, D:2) a jackal skeleton (31, 7, D:2) a +0 short sword a kobold skeleton (35, -3, D:2) a +0 hammer (35, 23, D:2) a +0 ring mail (39, 16, D:2) a +0 mace (42, -10, D:2) an adder skeleton (42, 14, D:2) a +0 short sword (42, 15, D:2) a +0 quarterstaff (43, 14, D:2) an adder skeleton (43, 15, D:2) a +0 hand axe