berxpak Level 1 of the Dungeon (9, -21, D:1) a +0 dagger (9, 12, D:1) a bat skeleton (11, 6, D:1) a +0 robe (15, 9, D:1) a +0 flail (16, 6, D:1) a rat skeleton (25, 5, D:1) a human skeleton (25, 6, D:1) a human skeleton (25, 21, D:1) a human skeleton (26, 5, D:1) a human skeleton (26, 20, D:1) a human skeleton (26, 21, D:1) a human skeleton (28, 12, D:1) a +0 hand axe of distortion (29, -6, D:1) a frilled lizard corpse (skeletalised by now) (29, -5, D:1) a hobgoblin corpse (skeletalised by now) (30, 21, D:1) a human skeleton (31, 5, D:1) a human skeleton (31, 6, D:1) a human skeleton (31, 20, D:1) a human skeleton (31, 21, D:1) a human skeleton (32, 21, D:1) a +2 flail of protection (33, 5, D:1) a +0 mace (41, 20, D:1) a +3 dagger (42, 14, D:1) a +0 scale mail (49, -19, D:1) a hobgoblin corpse (skeletalised by now) (50, -19, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (11, -3, D:2) a +0 dagger (12, 2, D:2) a +0 dagger (21, -17, D:2) an adder corpse (36, 8, D:2) a bat corpse (skeletalised by now) (40, -18, D:2) 15 gold pieces (42, 3, D:2) an adder corpse (skeletalised by now) (43, -3, D:2) a ball python corpse (skeletalised by now) (46, -18, D:2) 13 gold pieces (47, -17, D:2) a parchment of Ignition (47, -12, D:2) a parchment of Vampiric Draining (48, -17, D:2) 13 gold pieces (48, -13, D:2) a +0 flail a +0 ring mail the human corpse of Terence