bignoob the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) a +0 leather armour a +0 long sword the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 0, D) a staff of conjuration (unseen) (49, 1, D) a staff of earth (unseen) (49, 12, D) a +2 demon trident of draining (49, 36, D) a staff of cold (unseen) (49, 37, D) the -2 helmet "Wof Tata" {MP+9} MP+9: It affects your magic capacity (+9). (49, 42, D) a +0 orcbow a +0 long sword a +0 chain mail (50, 0, D) a staff of alchemy (unseen) (50, 1, D) a +2 flail of protection (unseen) (50, 13, D) a staff of earth (50, 36, D) a +0 scimitar (50, 41, D) a +0 giant club (50, 42, D) a +1 war axe of holy wrath (still there?) a +0 plate armour (still there?) (51, 0, D) a +3 flail of holy wrath (unseen) (51, 1, D) a +2 executioner's axe of flaming (unseen) (51, 12, D) a +2 triple sword of flaming (51, 13, D) a +2 robe of fire resistance (51, 24, D) a +0 pair of boots of stealth (51, 25, D) the +1 pair of boots of the Dungeon {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (51, 30, D) a +0 long sword of protection an elf corpse (51, 37, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (51, 41, D) a +2 mace of protection a +0 robe a +0 giant spiked club an orc corpse a warg corpse (52, 0, D) a +1 spear of flaming (unseen) (52, 1, D) the Discourse on Last Rites Spells Type Level a - Necrotise Necromancy 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Anguish Hexes/Necromancy 4 d - Death Channel Necromancy 6 e - Rimeblight Ice/Necromancy 7 (unseen) (52, 13, D) the +4 war axe of Discord {freeze, rC++ Str-2 SInv} Str-2: It affects your strength (-2). rC++: It greatly protects you from cold. SInv: It lets you see invisible. a +3 chain mail of willpower (52, 29, D) a +2 scimitar of flaming (52, 36, D) a +0 dagger (52, 40, D) a +0 hand axe a +0 plate armour (52, 41, D) a +3 long sword of electrocution a +0 plate armour (52, 42, D) a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour (53, 0, D) a +4 flail of draining (unseen) (53, 1, D) a +1 leather armour of fire resistance (unseen) (53, 24, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (53, 36, D) a staff of earth (54, 0, D) a box of beasts (54, 1, D) a wand of polymorph (4) (54, 24, D) the +3 arbalest of Paper {penet, rElec rF- Will+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (54, 25, D) +0 acid dragon scales (55, 0, D) a +2 robe (unseen) (55, 1, D) a +3 whip of holy wrath (unseen) (55, 13, D) a +2 heavy broad axe a staff of cold (55, 24, D) a +1 plate armour of willpower (unseen) (59, 36, D) a +4 broad axe of electrocution (unseen) (59, 37, D) a +1 sling of flaming (unseen) (60, 37, D) the +5 Force Lance {heavy, knockback} (61, 0, D) a +5 long sword of protection (unseen) (61, 11, D) an adder corpse (skeletalised by now) (61, 26, D) a staff of earth (unseen) (61, 37, D) the +1 flail of the Wasteland {pain, Will++} Will++: It greatly increases your willpower. (unseen) (62, 1, D) a staff of conjuration (62, 8, D) a staff of alchemy (unseen) (62, 9, D) a staff of cold (unseen) (62, 16, D) a +0 heavy hand axe (62, 17, D) a +0 whip of venom (unseen) (62, 20, D) a +0 short sword a +0 robe a spriggan corpse (62, 21, D) a +0 short sword a +0 robe (62, 27, D) a staff of alchemy (62, 31, D) a +0 rapier an elf corpse (62, 36, D) a +3 leather armour of cold resistance (62, 37, D) a +5 orcbow of flaming (unseen) (63, 8, D) the +8 scimitar of the Middle {spect, Str+2} Str+2: It affects your strength (+2). (unseen) (63, 12, D) a ball python corpse (skeletalised by now) (63, 16, D) a staff of air (63, 17, D) the staff "Dunuk" {rN+ rCorr Int+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 20, D) a black bear corpse (63, 26, D) a +4 ring mail of fire resistance (63, 27, D) a +2 ring mail of fire resistance (63, 30, D) a shapeshifter corpse (63, 31, D) a +1 morningstar of holy wrath a +1 heavy hand axe (63, 37, D) a staff of fire (unseen) (64, 17, D) a +3 broad axe of draining (unseen) (64, 20, D) a +0 dagger a +0 robe a spriggan corpse (64, 29, D) a +0 long sword a +0 scale mail (65, 26, D) a +2 rapier of electrocution (65, 28, D) a +0 dagger of holy wrath (67, 0, D) a +4 long sword of flaming (unseen) (68, 0, D) a +4 short sword of draining (unseen) (69, 36, D) a +3 vampiric trident (unseen) (70, 8, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (70, 11, D) a ball python corpse (skeletalised by now) (70, 21, D) a +1 shortbow of freezing (70, 37, D) the +0 chain mail "Lazaq" {Str+2} Str+2: It affects your strength (+2). (unseen) (71, 8, D) a +1 eveningstar of venom (71, 10, D) a +0 trident a +0 robe a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) (71, 21, D) 6 large rocks a cyclops corpse (skeletalised by now) (71, 27, D) a +4 scale mail of fire resistance (71, 30, D) a +0 giant spiked club (71, 31, D) a +0 giant club an ogre corpse (skeletalised by now) (71, 32, D) a +0 giant club (71, 39, D) a ball python corpse (71, 40, D) a water moccasin corpse (72, 8, D) the +1 spear of Onumaqes {antimagic, +Blink Int+5 Dex-4} Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). +Blink: It lets you blink. (unseen) (72, 9, D) the +3 plate armour of Hylad {+Blink Fly Str+3 Slay-5} Str+3: It affects your strength (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Fly: It grants you flight. +Blink: It lets you blink. (72, 16, D) a +2 shortbow of electrocution (72, 17, D) a staff of air (72, 20, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 21, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 31, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (72, 36, D) a staff of conjuration (unseen) (72, 39, D) an adder corpse (72, 40, D) an adder corpse (72, 42, D) an adder corpse (73, 3, D) a jackal corpse (skeletalised by now) (73, 21, D) a +0 trident (73, 22, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 36, D) a +2 scimitar of freezing (unseen) (73, 37, D) the +8 orcbow of Discomfort {freeze, rC- rN+ Str+4 Dex-4} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (unseen) (74, 3, D) a bullfrog corpse (skeletalised by now)