Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8078161332040336298 374 blarnster the Vexing (level 6, -3/46 HPs) Began as a Barachi Hexslinger on Feb 18, 2025. Killed by an exploding water moccasin (27 damage) ... ignited by their inner flame ... on level 5 of the Dungeon. The game lasted 00:22:21 (3776 turns). blarnster the Vexing (Barachi Hexslinger) Turns: 3776, Time: 00:22:21 Health: -3/46 AC: 7 Str: 10 XL: 6 Next: 72% Magic: 3/10 EV: 10 Int: 13 God: Gold: 231 SH: 0 Dex: 16 Spells: 5/11 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . n - +0 ring mail rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will +.... (no amulet) Stlth + w - ring of willpower HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 dagger of venom o - a +0 rapier p - a +1 flail of venom x - a +1 hand axe of flaming y - a +1 heavy falchion Missiles s - 11 poisoned darts (quivered) Armour c - a +0 leather armour d - a +0 pair of boots (worn) g - a +0 helmet (worn) n - a +0 ring mail (worn) Magical Staves u - a staff of air Jewellery w - a ring of willpower (left hand) Wands m - a wand of paralysis (6) Scrolls b - a scroll of poison f - a scroll of enchant weapon h - 2 scrolls of teleportation {unknown} k - a scroll of vulnerability {unknown} t - 3 scrolls of identify v - a scroll of silence {unknown} Potions i - a potion of might {unknown} j - a potion of magic {unknown} l - 2 potions of heal wounds {unknown} r - 2 potions of mutation {unknown} z - a potion of degeneration {unknown} Skills: + Level 2.7 Fighting * Level 3.6 Ranged Weapons * Level 3.8 Dodging * Level 3.0 Spellcasting * Level 4.5 Hexes + Level 2.3 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sigil of Binding Hex 13% N/A 28% 3 b - Inner Flame Hex/Fire 10% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 14% 2 Magic Dart Conj 4% 1d3 52% 1 Blink Tloc 2% N/A 65% 2 Call Imp Summ 2% N/A 65% 2 Cause Fear Hex 6% N/A 67% 4 Volatile Blastmotes Fire/Tloc 10% 2d10 73% 3 Dimensional Bullseye Hex/Tloc 3% N/A 93% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Hop to where? Press: ? - help, Dir - move target, p - water moccasin Boing! You feel sick. The water moccasin barely misses you. You feel sick. The water moccasin bites you but does no damage. You feel sick. The water moccasin barely misses you. There is a stone staircase leading down, spattered with blood here. You can't go up here! Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (inner flame, covering ground quickly, chance to affect: 49%) The water moccasin resists with some effort. You feel sick. The water moccasin closely misses you. w - a ring of willpower (left hand) You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! It was a potion of curing. You feel better. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you. The water moccasin bites you! You shoot a sling bullet. The sling bullet hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is moderately wounded. The water moccasin is no longer moving quickly. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin bites you but does no damage. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel better. The water moccasin is engulfed in blazing flames. The water moccasin explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... #.....#.#.#.#... #......#.#.#.... #.......#.#..... #........#...... #........#...).. ###....ß...#.....# #.§..ß...ß###..... #°#........#.....# #.##.##@#........#.....# .................#.#..... ##.##.##................) .. #..........#[#..... #.# #............#.....# # ..............#.....# ###......ß..)ß###..... ##.......ß...#.....# ##.#........#...... There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A phantom (D:4) 2 orc priests (D:5) A sleepcap (D:4) An iguana (D:4) An orc wizard (D:5) Robin (D:4) 4 adders A shadow imp (D:4) 4 dart slugs 2 ribbon worms 4 orcs 3 endoplasms (D:4) 3 giant cockroaches 10 goblins 9 hobgoblins 11 jackals 4 quokkas 8 ball pythons 7 bats A frilled lizard (D:1) 8 kobolds 3 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blarnster the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 319 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 1037 | D:1 | Reached XP level 3. HP: 16/26 MP: 5/5 1835 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/6 1957 | D:3 | Learned a level 3 spell: Sigil of Binding 1961 | D:3 | Learned a level 3 spell: Inner Flame 1992 | D:3 | Found a faded altar of an unknown god. 2624 | D:4 | Noticed Robin 2628 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/8 2634 | D:4 | Killed Robin 2635 | D:4 | Reached skill level 4 in Hexes 2680 | D:4 | Noticed a phantom 2712 | D:4 | Killed a phantom 3004 | D:4 | Reached XP level 6. HP: 46/46 MP: 9/9 3583 | D:5 | Entered Level 5 of the Dungeon 3755 | D:5 | Noticed a water moccasin 3776 | D:5 | Killed a water moccasin 3776 | D:5 | Killed by an exploding water moccasin... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, st_stairs_12, roderic_roman_lattice, serial_bayou_pond_d D:2: layout_loops_cross, skrybe_limestone_x D:3: layout_rooms, hellmonk_ecumenical_altar_zigzags D:4: layout_basic, uniq_robin D:5: wad_pebble_path, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 | 2.7 Dodging | 3 | 3.8 Spellcasting | 2 3 | 3.0 Ranged Weapons | 3 | 3.6 Hexes | 4 | 4.5 Fire Magic | 2 | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Flail | | 3 || 3 Fire: Sling | 122 | 168 || 290 Throw: Dart | | 4 || 4 Cast: Sigil of Binding | | 6 || 6 Inner Flame | | 2 || 2 Ability: Hop | 1 | 3 || 4 Evoke: Wand | | 1 || 1 Use: Scroll | 2 | || 2 Potion | | 2 || 2 Armour: Robe | 40 | || 40 Ring mail | 24 | 96 || 120 Dodge: Dodged | 76 | 59 || 135