Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 1457888032039736652 0 blase the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on Jan 29, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (26 turns). blase the Gusty (Tengu Air Elementalist) Turns: 26, Time: 00:00:10 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/4 EV: 26 Int: 15 God: Gold: 4 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Ranged Weapons + Level 0.0 Armour + Level 2.1 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting * Level 1.3 Conjurations * Level 4.0 Air Magic + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 13% 3 Foxfire Conj/Fire 12% 2x1d4 17% 1 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Found a parchment of Foxfire and 4 gold pieces. Found a staircase leading out of the dungeon. You pick up a parchment of Foxfire and begin reading... You add the spell Foxfire to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 4 gold pieces. You encounter a hobgoblin and a jackal. Found 5 gold pieces. The hobgoblin shouts! You hear a shout! You hear a bark! The jackal barks! You encounter a quokka. You encounter a jackal. x3 You encounter a goblin. It is wielding a +0 club. The jackal leaves your sight. You miscast Shock. Nothing appears to happen. The jackal barks! There are monsters nearby! The zap hits the jackal. The jackal is severely wounded. The goblin shouts! The jackal barks! The jackal barely misses you. You encounter a hobgoblin. There are monsters nearby! The zap hits the jackal but does no damage. The jackal is severely wounded. The zap hits the hobgoblin. The hobgoblin is heavily wounded. The zap misses the goblin. The jackal bites you. x2 You hit the jackal but do no damage. Your kick misses the jackal. The jackal is severely wounded. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. The jackal attacks as it pursues you! The jackal completely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... #..#.....#..#... ...........# ## .....###..#### .............### .....###........ ### #..####### ##.## ###..# ###.##h@.## #...g.h### ......hh# .....g..r .......... .........## .$g......# .......... .........# You could see 4 jackals, 2 hobgoblins and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blase the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 26 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Shock || 2 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 19 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 19 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+