blase Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 5, D:1) a +0 dagger (2, 36, D:1) a +0 short sword a stone (5, 40, D:1) a ball python skeleton (9, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 43, D:1) a frilled lizard skeleton (22, 8, D:1) a +1 dagger of venom (40, 24, D:1) a parchment of Static Discharge (42, 23, D:1) a ball python skeleton (43, 27, D:1) a +0 club a hobgoblin skeleton (56, 32, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 39, D:2) a rat corpse (skeletalised by now) (3, 39, D:2) a frilled lizard corpse (skeletalised by now) (4, 4, D:2) a +0 club a goblin skeleton (9, 38, D:2) a jackal corpse (skeletalised by now) (15, 30, D:2) an adder corpse (skeletalised by now) (18, 3, D:2) a +0 club a stone a kobold skeleton (20, 2, D:2) a jackal skeleton (21, 2, D:2) an adder skeleton (23, 2, D:2) a +0 ring mail (24, -2, D:2) a bat skeleton (24, -1, D:2) a jackal skeleton (24, 47, D:2) a rat corpse (skeletalised by now) (29, 38, D:2) a bat skeleton (44, 30, D:2) a +0 short sword 3 stones a kobold skeleton (51, 4, D:2) an adder skeleton (51, 40, D:2) a +0 spear (55, 4, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (55, 27, D:2) a +0 leather armour (61, 14, D:2) a +0 mace Level 3 of the Dungeon (1, -4, D:3) a +0 robe (8, -1, D:3) a +0 leather armour (9, 2, D:3) a +0 trident (11, -6, D:3) a rat corpse (skeletalised by now) (12, -8, D:3) a +0 leather armour (12, 13, D:3) an electric eel corpse (skeletalised by now) (15, -21, D:3) a +1 vampiric spear (18, 35, D:3) a frilled lizard corpse (skeletalised by now) (21, -2, D:3) an adder corpse (skeletalised by now) (21, 17, D:3) a +0 flail a +0 scale mail an orc skeleton (22, -8, D:3) a rat corpse (skeletalised by now) (23, 25, D:3) a hobgoblin corpse (skeletalised by now) (23, 32, D:3) a +0 ring mail (24, -8, D:3) a +0 club (24, -5, D:3) a +0 robe (25, -9, D:3) a +0 plate armour (27, 6, D:3) an adder skeleton (31, 10, D:3) a hobgoblin skeleton (44, 9, D:3) a quokka corpse (skeletalised by now) (46, 0, D:3) 3 boomerangs (47, -4, D:3) a +0 whip (52, -2, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (11, 22, D:4) a +0 robe a +0 dagger the elf corpse of Dowan (skeletalised by now) (12, -8, D:4) a +0 whip (13, 22, D:4) a +0 short sword a +0 leather armour (17, 10, D:4) a hound corpse (skeletalised by now) (30, 24, D:4) a +0 ring mail (33, 27, D:4) a scroll of fog (49, -12, D:4) an adder corpse (skeletalised by now) (49, 34, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 5 of the Dungeon (5, 12, D:5) a quokka corpse (skeletalised by now) (9, 8, D:5) a +0 ring mail (21, 4, D:5) a +0 short sword (25, 5, D:5) a hound skeleton (25, 6, D:5) a hound skeleton (28, -4, D:5) a hound corpse (skeletalised by now) (29, -19, D:5) a +1 pair of boots (29, -18, D:5) the +2 robe of Ciriqop {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (29, -3, D:5) a +0 hand axe (33, 2, D:5) a water moccasin corpse (skeletalised by now) (34, -23, D:5) a +0 giant club (35, -30, D:5) a +0 robe (41, -2, D:5) a +0 whip a +0 leather armour (42, -8, D:5) a +1 whip of freezing a +0 robe Level 6 of the Dungeon [Shop] Roupaust's General Store a parchment of Death's Door (676 gold) a +0 war axe (45 gold) a Treatise on Traps (430 gold) a scroll of teleportation (39 gold) a potion of might (52 gold) a lightning rod (4/4) (520 gold) a wand of polymorph (4) (unknown) (72 gold) a parchment of Animate Dead (169 gold) (14, -11, D:6) a +1 war axe of flaming (16, -9, D:6) a +0 dagger (17, -2, D:6) a water moccasin skeleton (26, -43, D:6) a gold piece (30, -3, D:6) 3 large rocks (32, -2, D:6) the +5 ring mail "Deakis" {+Blink Will+ Str+3 Dex+3} +Blink: It lets you blink. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (59, -21, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Xolo's Book Shoppe a parchment of Static Discharge (81 gold) a parchment of Cause Fear (182 gold) a parchment of Tukima's Dance (123 gold) a parchment of Animate Dead (182 gold) a parchment of Vhi's Electric Charge (182 gold) a parchment of Swiftness (123 gold) a parchment of Yara's Violent Unravelling (257 gold) a parchment of Maxwell's Portable Piledriver (123 gold) (0, 0, D:7) a +0 flail a +0 leather armour (6, -40, D:7) a bullfrog corpse (skeletalised by now) (8, -54, D:7) a +0 long sword (8, -16, D:7) a centaur skeleton (8, -15, D:7) a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 war axe a +0 leather armour a +0 morningstar a +0 leather armour an orc skeleton an orc skeleton (8, -14, D:7) a +0 short sword a +0 leather armour (11, -57, D:7) a +0 scale mail (17, -58, D:7) a +0 short sword a +0 orcbow a +0 plate armour (18, -58, D:7) a +0 flail (19, -57, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (31, -47, D:7) a +0 scale mail (43, -37, D:7) 6 boomerangs (43, -17, D:7) a +0 war axe (47, -37, D:7) a +0 sling Level 8 of the Dungeon [Shop] Imaf Waf's Antique Weapon Emporium a +0 broad axe (252 gold) a +0 hand axe (84 gold) a +5 war axe of electrocution (999 gold) a +4 glaive of freezing (1120 gold) a +0 long sword of venom (173 gold) a +0 rapier (154 gold) a +0 flail (98 gold) a +0 mace (84 gold) (6, -11, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (8, -14, D:8) a +0 dagger a kobold skeleton (11, -24, D:8) a +0 dagger a +0 robe a +2 flail a +0 robe (12, -24, D:8) a +0 dagger a +0 robe (15, -17, D:8) a +0 leather armour (16, -21, D:8) a +0 flail a +0 leather armour an orc skeleton (17, -17, D:8) a +0 falchion (17, -3, D:8) a boomerang (17, -2, D:8) 2 boomerangs a goblin skeleton (17, -1, D:8) a boomerang (18, -18, D:8) a +2 morningstar a +0 robe (19, -18, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, -26, D:8) a +0 ring mail (27, -3, D:8) a +0 plate armour a +0 long sword (27, -2, D:8) a +0 scale mail a +0 robe of positive energy a +0 dagger a +0 dagger an orc skeleton (28, -4, D:8) a +0 robe a +0 dagger (28, -3, D:8) a +0 whip a +0 flail an orc skeleton (29, -5, D:8) a +0 robe a +0 dagger an orc skeleton (29, -3, D:8) a +0 dagger a kobold skeleton (29, 5, D:8) a +0 robe (30, -5, D:8) a +0 leather armour a +0 club (30, -4, D:8) a +0 flail 2 stones a +0 short sword an orc skeleton (33, 17, D:8) a hell hound corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (13, -11, D:9) a +0 dagger (13, -10, D:9) a +0 club a +0 dagger (14, -12, D:9) a +0 robe a +0 trident a +0 dagger (14, -11, D:9) a +0 robe a +3 scimitar a +0 whip a kobold skeleton (15, -13, D:9) 4 stones a +0 short sword a kobold skeleton (15, -12, D:9) a +0 robe a +0 short sword (16, -12, D:9) a +0 robe a +0 war axe (20, 18, D:9) a lupine talisman (25, 6, D:9) a +0 spear (25, 20, D:9) a +0 trident (29, 13, D:9) a yak skeleton (34, -19, D:9) a +0 halberd a gnoll skeleton (37, -2, D:9) a +0 dagger a +0 robe (39, -1, D:9) a komodo dragon corpse (skeletalised by now) (42, -8, D:9) a +0 club (44, -6, D:9) a +0 spear a +0 spear a +0 scale mail a gnoll skeleton a gnoll skeleton (45, -6, D:9) a bullfrog skeleton (46, -8, D:9) a komodo dragon skeleton Level 10 of the Dungeon (16, -13, D:10) a +0 pair of boots (19, 12, D:10) a +0 orcbow (23, 8, D:10) a +0 dagger (27, -26, D:10) a +0 falchion (28, -31, D:10) an acid dragon corpse (28, -28, D:10) a +0 scimitar a +0 plate armour (28, -27, D:10) a +0 dagger a +0 robe an orc corpse (28, -26, D:10) a +0 dagger a +0 robe an orc corpse (28, 6, D:10) a +0 falchion a +0 mace a +2 leather armour of cold resistance the goblin corpse of Sprozz (skeletalised by now) (29, -26, D:10) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the amulet of Myahoem {Dissipate rPois rC- MP-10 SInv} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. MP-10: It affects your magic capacity (-10). SInv: It lets you see invisible. (6, 22, Lair:1) a yak skeleton (7, -7, Lair:1) a hydra corpse (skeletalised by now) (8, 42, Lair:1) a javelin (10, -6, Lair:1) a bullfrog corpse (skeletalised by now) (11, -5, Lair:1) a bullfrog skeleton (12, 38, Lair:1) a yak skeleton (13, 39, Lair:1) a yak skeleton (30, 46, Lair:1) a rime drake skeleton (30, 56, Lair:1) a +0 morningstar (32, 44, Lair:1) a cane toad skeleton (32, 47, Lair:1) a blink frog skeleton (36, 24, Lair:1) a cane toad skeleton (36, 51, Lair:1) a blink frog skeleton (37, 7, Lair:1) a ring of protection from fire (38, 1, Lair:1) 13 gold pieces (38, 54, Lair:1) a black mamba skeleton (40, 54, Lair:1) a bullfrog skeleton (42, 9, Lair:1) a scroll of enchant armour (45, 2, Lair:1) 6 gold pieces (45, 6, Lair:1) a book of Touch (47, 4, Lair:1) a +0 long sword (48, 11, Lair:1) a basilisk corpse (skeletalised by now) (51, 19, Lair:1) a wolf skeleton (68, 22, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (5, 42, Lair:2) a +0 ring mail (12, 26, Lair:2) a +0 sling (15, 26, Lair:2) a cane toad corpse (skeletalised by now) (17, 39, Lair:2) a +0 falchion (25, 22, Lair:2) a basilisk skeleton (35, 23, Lair:2) a +0 robe (47, 12, Lair:2) a +0 dagger (50, 32, Lair:2) a +0 rapier (51, 22, Lair:2) a water moccasin skeleton (58, 26, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (2, -32, Lair:3) a bullfrog corpse (skeletalised by now) (4, -36, Lair:3) a +0 battleaxe (15, -22, Lair:3) a +0 spear (15, -18, Lair:3) the rimehorn talisman "Icvouge" {Harm +Blink rN+ Dex+3} [rimehorn talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (20, -1, Lair:3) a water moccasin skeleton (21, -25, Lair:3) a water moccasin skeleton (23, -32, Lair:3) a polar bear skeleton (23, -2, Lair:3) a water moccasin skeleton (25, -2, Lair:3) a bullfrog corpse (skeletalised by now) (28, -4, Lair:3) a parchment of Volatile Blastmotes (29, -11, Lair:3) a +0 ring mail of fire resistance (51, 10, Lair:3) a steam dragon corpse (skeletalised by now) Level 4 of the Lair of Beasts (6, 37, Lair:4) 2 silver javelins (14, 25, Lair:4) the troll corpse of Snorg (skeletalised by now) (23, 17, Lair:4) a yak skeleton (23, 18, Lair:4) a bullfrog skeleton (24, 17, Lair:4) a yak skeleton (29, 21, Lair:4) a +0 barding of earth a +0 orcbow (35, -1, Lair:4) a +0 quarterstaff (48, 13, Lair:4) a +0 short sword (49, 17, Lair:4) a hog skeleton (50, 3, Lair:4) a cane toad skeleton (50, 17, Lair:4) a hog skeleton (53, -3, Lair:4) a +0 robe (57, 27, Lair:4) a water moccasin skeleton a blink frog skeleton a black mamba skeleton (57, 29, Lair:4) a +1 robe of positive energy a +0 dagger a wyvern skeleton (58, 30, Lair:4) a blink frog skeleton (60, 14, Lair:4) a cane toad skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (2, 18, Lair:5) 3 large rocks (3, 9, Lair:5) the +1 plate armour "Piseadei" {Fly rPois Str+4} Fly: It grants you flight. rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (3, 21, Lair:5) a +0 leather armour (4, 14, Lair:5) a mountainshell skeleton (6, 9, Lair:5) a hell hound skeleton (6, 10, Lair:5) a hell hound skeleton (7, 2, Lair:5) a +0 battleaxe (7, 8, Lair:5) a warg skeleton (7, 9, Lair:5) a warg skeleton (8, 3, Lair:5) a black bear skeleton (9, 4, Lair:5) a black bear skeleton (9, 5, Lair:5) a polar bear skeleton a polar bear skeleton (9, 17, Lair:5) a wolf corpse (skeletalised by now) (9, 18, Lair:5) a hell hog corpse (skeletalised by now) (9, 19, Lair:5) a hell hound corpse (skeletalised by now) (10, 3, Lair:5) a polar bear skeleton (10, 19, Lair:5) a wolf corpse (skeletalised by now) (11, 4, Lair:5) a polar bear skeleton (11, 18, Lair:5) a wolf corpse (skeletalised by now) (12, 5, Lair:5) a hell hound skeleton (13, 4, Lair:5) a black bear skeleton a black bear skeleton (13, 5, Lair:5) a black bear skeleton a wolf skeleton (14, 17, Lair:5) a hell hound corpse (skeletalised by now) (15, 16, Lair:5) a wolf corpse (skeletalised by now) (15, 17, Lair:5) a wolf corpse (skeletalised by now) (16, 3, Lair:5) a black bear skeleton (26, 11, Lair:5) a raiju corpse (skeletalised by now) (29, -3, Lair:5) a warg skeleton (30, 0, Lair:5) a staff of necromancy (36, -15, Lair:5) a death yak skeleton (36, -14, Lair:5) a death yak skeleton a death yak skeleton (36, -13, Lair:5) a death yak skeleton (36, 19, Lair:5) a +0 leather armour (37, -20, Lair:5) a +0 robe (41, -2, Lair:5) a +0 quarterstaff (41, 8, Lair:5) a wolf skeleton (43, -25, Lair:5) a blink frog skeleton (44, 7, Lair:5) a water moccasin skeleton (45, -32, Lair:5) a blink frog skeleton (46, -33, Lair:5) a blink frog skeleton (60, -20, Lair:5) 7 potions of moonshine (61, -23, Lair:5) a water moccasin corpse (skeletalised by now) (63, -24, Lair:5) a water moccasin skeleton (65, -7, Lair:5) the +5 glaive "Baoceap" {freeze, +Blink rPois Str+4 Int-4} +Blink: It lets you blink. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (66, -18, Lair:5) a water moccasin skeleton (66, -13, Lair:5) a +0 troll leather armour