Dungeon Crawl Stone Soup version 0.35-a0-33-g7ecffdf5e8 (webtiles) character file. Game seed: 16523402441150287777 61 blase the Gusty (level 4, -2/24 HPs) Began as a Tengu Air Elementalist on Feb 2, 2026. Slain by a scorpion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1470 turns). blase the Gusty (Tengu Air Elementalist) Turns: 1470, Time: 00:01:27 Health: -2/24 AC: 2 Str: 8 XL: 4 Next: 7% Magic: 0/8 EV: 11 Int: 18 God: Gold: 80 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: lethally poisoned (-2 -> -3), invisible A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of silence {unknown} x - 2 scrolls of amnesia d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of torment {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic Skills: + Level 0.8 Fighting + Level 0.6 Ranged Weapons + Level 0.9 Armour + Level 2.3 Dodging - Level 2.0 Stealth * Level 2.4 Spellcasting * Level 2.4 Conjurations * Level 4.5 Air Magic + Level 1.1 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 6% 2 Swiftness Air 18% N/A 9% 3 Airstrike Air 9% 2d(2-18) 26% 4 Hailstorm Conj/Ice 6% 3d5 32% 3 Petrify Alch/Erth 1% N/A 86% 4 Bombard Conj/Erth 3% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the scorpion. The scorpion is lightly wounded. The zap hits the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. Unknown command. You feel sick. You feel sick. It was a potion of invisibility. You fade into invisibility! You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the scorpion. The zap hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. x2 Unknown command. Unknown command. Unknown command. You hit the scorpion but do no damage. You claw the scorpion, but do no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. You hit the scorpion. You peck the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #.........# # ###.######### #.........# #########.# ## #.# .### #.# ..# #.# #.# ###.# # #@# #.... #.#s# #.#.# .#.#...############.#.. ........................ #.#.################.#.. # #.#.# #.#.. #.### #.. You could see a scorpion (unable to see you). Vanquished Creatures Jessica (D:2) A dart slug (D:2) A ribbon worm (D:1) 7 endoplasms 2 hobgoblins 7 jackals (D:1) A quokka (D:1) A ball python (D:1) 5 bats 3 goblins A kobold (D:1) A rat (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blase the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 230 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/6 895 | D:1 | Found a faded altar of an unknown god. 1064 | D:2 | Reached XP level 3. HP: 13/20 MP: 0/7 1317 | D:2 | Encountered Jessica 1322 | D:2 | Killed Jessica 1323 | D:2 | Reached skill level 1 in Evocations 1323 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/8 1470 | D:2 | HP: 1/24 [poisoned by a scorpion] 1470 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, minmay_misc_feat_five, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.4 Evocations | 1 | 1.1 Fighting | | 0.8 Ranged Weapons | | 0.6 Armour | | 0.9 Dodging | | 2.3 Stealth | | 2.0 Spellcasting | | 2.4 Air Magic | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 2 || 18 Melee: Unarmed | 16 | 2 || 18 Kick | 5 | 1 || 6 Peck | 2 | 1 || 3 Cast: Shock | 50 | 13 || 63 Drink: Invisibility | | 1 || 1 Read: Amnesia | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 11 | 7 || 18 Dodge: Dodged | 23 | 9 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1472 | 1445 | 27 | 127 | 1084 | 2 | 736.0 | Dungeon | 1472 | 1445 | 27 | 127 | 1084 | 2 | 736.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 364 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+