blase Level 1 of the Dungeon (6, 17, D:1) a +0 dagger (11, 41, D:1) a +0 mace (11, 43, D:1) a +0 dagger (12, 38, D:1) a +0 whip a kobold skeleton (15, 1, D:1) a +0 ring mail (15, 9, D:1) a +0 club a goblin skeleton (15, 38, D:1) a +0 short sword (16, 6, D:1) a bat skeleton (16, 38, D:1) a jackal skeleton (17, 38, D:1) a jackal skeleton (18, 16, D:1) a +0 club (19, 4, D:1) a +0 dagger (22, 28, D:1) a +0 dagger a kobold skeleton (24, 24, D:1) a rat skeleton (26, 28, D:1) a bat skeleton (31, 4, D:1) a +0 short sword (39, -7, D:1) a bat corpse (skeletalised by now) (39, 10, D:1) a +0 club 5 stones a kobold skeleton (40, 8, D:1) a +0 short sword a kobold skeleton (42, 11, D:1) a frilled lizard skeleton (43, -4, D:1) a ball python corpse (skeletalised by now) (46, 5, D:1) a rat skeleton Level 2 of the Dungeon (8, 9, D:2) the +0 sling "Idogocw" {antimagic, rPois} rPois: It protects you from poison. It cannot be enchanted further. (14, 12, D:2) an adder corpse (skeletalised by now) (21, 22, D:2) a +0 short sword a kobold skeleton (27, 56, D:2) a bat corpse (skeletalised by now) (28, 16, D:2) a rat skeleton (33, 15, D:2) a +0 club (37, 31, D:2) a bat skeleton (39, 0, D:2) a ball python corpse (skeletalised by now) (49, 43, D:2) a bat corpse (skeletalised by now) (54, 18, D:2) a rat skeleton (59, 10, D:2) a +0 whip (60, 9, D:2) a hobgoblin skeleton (62, 6, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, -10, D:3) the +3 leather armour "Saby" {Regen+ SInv} Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. (3, -4, D:3) a hobgoblin corpse (skeletalised by now) (16, 1, D:3) a quill talisman Level 6 of the Dungeon (9, 3, D:6) a +0 hand axe a +0 ring mail the Ecumenical Temple