blase Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (6, -13, D:1) a +0 short sword (10, 17, D:1) a +0 hand axe (20, -14, D:1) a +0 dagger (22, -6, D:1) a frilled lizard corpse (skeletalised by now) (24, 2, D:1) a rat corpse (skeletalised by now) (25, -13, D:1) a +0 club (31, -11, D:1) a +0 dagger (36, 12, D:1) a +0 dagger a goblin skeleton (39, 15, D:1) a rat corpse (skeletalised by now) (40, 4, D:1) a bat corpse (skeletalised by now) (40, 9, D:1) a +0 robe (42, 13, D:1) a frilled lizard corpse (skeletalised by now) (45, 0, D:1) a jackal skeleton (46, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 17, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Peur's General Store a +0 ring mail of fire resistance (132 gold) a phantom mirror (480 gold) a +0 trident (42 gold) a +1 chain mail of poison resistance (180 gold) a scroll of fog (48 gold) a scroll of silence (unknown) (114 gold) a scroll of silence (unknown) (114 gold) [Shop] Zaelil's Armour Shop a +1 pair of gloves of strength (198 gold) a +0 pair of gloves (54 gold) a +2 kite shield (228 gold) a +0 robe (10 gold) the +0 toga "Victory" {*Victory Clar} (720 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 leather armour (24 gold) a +0 robe (10 gold) the +0 robe "Juyxual" {*Corrode rN+ Str+3 Int+3} (229 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 chain mail (72 gold) (0, 0, D:2) a +0 club (19, 10, D:2) an adder skeleton (22, 7, D:2) an adder skeleton (23, 14, D:2) a hobgoblin skeleton (24, 32, D:2) an adder skeleton (30, 11, D:2) a +0 club 4 stones a kobold skeleton (30, 14, D:2) a hobgoblin skeleton (33, 16, D:2) a bat skeleton (37, -3, D:2) a rat corpse (skeletalised by now) (38, 11, D:2) a frilled lizard corpse (skeletalised by now) (42, 4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (3, -2, D:3) a +0 scale mail (4, 7, D:3) a hobgoblin corpse (skeletalised by now) (9, 12, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 15, D:3) a jackal corpse (skeletalised by now) (13, 17, D:3) a bat skeleton (14, 18, D:3) a +0 club an orc skeleton (19, 20, D:3) a parchment of Foxfire (20, -24, D:3) a +0 dagger a +0 whip a +0 leather armour (21, -23, D:3) a +0 hand axe an orc corpse (skeletalised by now) (23, 13, D:3) a +0 dagger a goblin skeleton (30, -19, D:3) a rat corpse (skeletalised by now) (30, -12, D:3) a hobgoblin skeleton (31, -21, D:3) a rat corpse (skeletalised by now) (33, 9, D:3) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (36, 18, D:3) a +0 club (38, 3, D:3) a rat skeleton (40, 17, D:3) a +0 flail a gnoll skeleton (51, -1, D:3) a +0 dagger 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, 6, D:4) a +0 scale mail (4, 4, D:4) a +0 pair of boots (7, 4, D:4) a +0 club (12, -23, D:4) an amulet of the acrobat (17, 13, D:4) a hound corpse (skeletalised by now) (19, 7, D:4) an iguana skeleton (19, 14, D:4) a +0 sling (20, -9, D:4) a +0 robe (23, -29, D:4) a ball python corpse (skeletalised by now) (30, -22, D:4) a scarab talisman (35, -12, D:4) a ball python corpse (skeletalised by now) (43, -23, D:4) a +0 ring mail (43, 6, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 6, D:4) a jackal corpse (skeletalised by now) (48, -22, D:4) a +0 dagger Level 5 of the Dungeon (10, 0, D:5) a +0 leather armour