Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 3605036560500874841 46 blase the Gusty (level 3, -7/20 HPs) Began as a Tengu Air Elementalist on Feb 15, 2026. Mangled by Terence ... wielding a +3 heavy mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (1026 turns). blase the Gusty (Tengu Air Elementalist) Turns: 1026, Time: 00:00:58 Health: -7/20 AC: 2 Str: 8 XL: 3 Next: 66% Magic: 3/7 EV: 11 Int: 17 God: Gold: 63 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . (100%) b - +0 orcbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons b - a +0 orcbow (weapon) Missiles e - 3 poisoned darts Armour a - a +0 robe (worn) c - an orb of pyromania Jewellery d - a ring of flight Wands a - a wand of flame (8) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of immolation {unknown} k - 2 scrolls of fog {unknown} l - 2 scrolls of identify {unknown} m - a scroll of blinking {unknown} n - a scroll of noise {unknown} Potions g - a potion of magic d - 5 potions of curing {unknown} f - a potion of might {unknown} j - 2 potions of heal wounds {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Ranged Weapons + Level 0.4 Armour + Level 2.4 Dodging - Level 2.0 Stealth * Level 2.3 Spellcasting * Level 2.5 Conjurations * Level 4.5 Air Magic + Level 0.3 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Swiftness Air 17% N/A 9% 3 c - Static Discharge Conj/Air 28% 3-5/arc 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 2% N/A 28% 2 Construct Spike Launche Frge 2% 2d3 28% 2 Airstrike Air 8% 2d(2-18) 28% 4 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is a stone staircase leading up here. You see here a +0 dagger. e - 3 poisoned darts Okay, then. You encounter a dart slug. The dart slug leaves your sight. You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. You pick up a parchment of Shatter and begin reading... You add the spell Shatter to your library. Found an escape hatch in the floor. Unknown command. There is an escape hatch in the floor here. You encounter Terence the Veteran. He is wielding a +3 heavy mace. You shoot an arrow. The arrow hits Terence! Terence is heavily wounded. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" You shoot an arrow. The arrow barely misses Terence. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence is struck by an arc of lightning. Terence is severely wounded. You are struck by an arc of lightning. The lightning grounds out. Terence hits you with a +3 heavy mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Static Discharge (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence is struck by an arc of lightning. Terence is almost dead. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. Terence hits you with a +3 heavy mace! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##...###.##..#.###..#...... ....## ##.................. ####.###.##.........##..... ##.#.##########.## ..... ##.## #.# .... #.# #.# .... ######.##### #.# ......>....######..####. ##########......@....... ########@#####. .# .# .# .# .# .. You could see Terence. Vanquished Creatures Jessica (D:2) An endoplasm (D:2) 2 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons 6 bats 2 frilled lizards A goblin (D:1) 5 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blase the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 215 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/6 463 | D:1 | You fall into a shaft and drop 1 floor! 921 | D:2 | Encountered Jessica 922 | D:2 | Killed Jessica 923 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 927 | D:2 | Learned a level 3 spell: Swiftness 930 | D:2 | Learned a level 2 spell: Static Discharge 1021 | D:2 | Encountered Terence 1026 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar, chequers_decorated_corner, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.5 Fighting | | 0.5 Ranged Weapons | | 0.5 Armour | | 0.4 Dodging | | 2.4 Stealth | | 2.0 Spellcasting | | 2.3 Air Magic | | 4.5 Evocations | | 0.3 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Kick || 1 Fire: Orcbow || 75 Cast: Shock || 8 Static Discharge || 2 Armour: Robe || 29 Dodge: Dodged || 51