blase Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (1, -6, D:1) a +0 robe (3, -1, D:1) a +0 club 4 stones (4, 26, D:1) a +0 dagger (8, 13, D:1) a ball python corpse (skeletalised by now) (10, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 22, D:1) a rat corpse (skeletalised by now) (14, -9, D:1) a hobgoblin corpse (skeletalised by now) (29, 4, D:1) a +0 club a goblin skeleton (31, -8, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (31, 13, D:1) a frilled lizard skeleton (32, -10, D:1) a frilled lizard corpse (skeletalised by now) (33, 5, D:1) a bat skeleton (44, -5, D:1) a +0 spear (48, -10, D:1) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 short sword an orc corpse (1, -1, D:2) a potion of moonshine (1, 1, D:2) a +0 short sword a frilled lizard corpse (1, 4, D:2) 14 gold pieces (7, 5, D:2) a +0 dagger a ribbon worm corpse a goblin corpse a bat corpse (15, 3, D:2) the +1 leather armour "Qoec" {+Inv rPois rF- rN+++} +Inv: It lets you turn invisible. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further.