blase Level 1 of the Dungeon (11, -8, D:1) a +0 short sword (12, 3, D:1) 5 stones (13, 22, D:1) a bat skeleton (18, 21, D:1) a +0 club (26, -3, D:1) a +0 sling (27, 16, D:1) a ball python corpse (skeletalised by now) (28, -3, D:1) a quill talisman (35, 18, D:1) a parchment of Shock (39, 1, D:1) a +0 whip (40, -9, D:1) a rat corpse (skeletalised by now) (42, -3, D:1) a bat corpse (skeletalised by now) (42, 4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (6, 15, D:2) a frilled lizard corpse (skeletalised by now) (9, 17, D:2) a +0 club (15, 13, D:2) a hobgoblin corpse (skeletalised by now) (18, 6, D:2) a +0 robe (22, -22, D:2) a bat skeleton (25, 5, D:2) a hobgoblin skeleton (26, 15, D:2) a hobgoblin skeleton (31, -14, D:2) a hobgoblin skeleton (32, -6, D:2) a +0 club a kobold skeleton (34, -28, D:2) a +0 robe (34, 20, D:2) a +0 leather armour (39, 14, D:2) a rat corpse (skeletalised by now) (41, 0, D:2) a quill talisman (60, -1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 11, D:3) a staff of necromancy a +0 club (5, 12, D:3) a +0 dagger (6, -5, D:3) a +0 falchion (6, 11, D:3) a +0 trident a +0 whip (8, 11, D:3) a bat corpse (skeletalised by now) (9, 13, D:3) a +0 robe (10, 35, D:3) a +0 flail (13, 3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (21, 18, D:3) a +0 ring mail (28, 6, D:3) a bat corpse (skeletalised by now) (29, -3, D:3) a rat corpse (skeletalised by now) (30, 3, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (31, 1, D:3) a parchment of Blink (31, 2, D:3) a +0 club (32, 1, D:3) a +0 mace Level 4 of the Dungeon [Shop] Effabetz's General Store a Grand Grimoire (608 gold) a +0 scale mail (52 gold) a parchment of Metabolic Englaciation (239 gold) a +0 dagger (26 gold) a parchment of Splinterfrost Shell (426 gold) a parchment of Summon Small Mammal (52 gold) (0, 0, D:4) a quokka corpse (skeletalised by now) (2, -12, D:4) the inkwell talisman "Ceonuih" {Harm rF+ Slay+2} [inkwell talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (10, 26, D:4) a +0 rapier (11, 22, D:4) a +0 dagger (17, -16, D:4) a hound skeleton (26, 15, D:4) a +0 leather armour (26, 16, D:4) a +0 dagger a kobold skeleton (27, -13, D:4) a +0 ring mail (28, 16, D:4) a +0 club a +0 plate armour (36, -7, D:4) a ball python skeleton (37, 20, D:4) an adder skeleton (42, 24, D:4) a +0 leather armour (44, -15, D:4) a quokka skeleton (46, -14, D:4) a +0 short sword a kobold skeleton (46, 10, D:4) a +0 mace an orc corpse (skeletalised by now) (47, 11, D:4) an adder corpse (skeletalised by now) (48, 6, D:4) a +0 hand axe (48, 7, D:4) a +0 club a +0 mace Level 5 of the Dungeon (0, 0, D:5) an orb of guile (unseen) (2, -2, D:5) a +0 flail a +0 scale mail an orc corpse (3, -5, D:5) a scroll of teleportation (3, -2, D:5) a +0 dagger a +0 ring mail an orc corpse (29, -7, D:5) a potion of enlightenment (30, -6, D:5) a +0 robe the Ecumenical Temple