blase Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones a kobold skeleton (2, 30, D:1) a +0 robe (4, -6, D:1) a +0 dagger (4, 11, D:1) a +0 hand axe (5, 13, D:1) a +0 whip (6, 10, D:1) a +0 dagger (6, 12, D:1) a frilled lizard corpse (skeletalised by now) (8, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, -4, D:1) a rat skeleton (16, -7, D:1) a rat corpse (skeletalised by now) (18, -10, D:1) a +0 ring mail (18, 7, D:1) a jackal skeleton (19, 7, D:1) a jackal skeleton a jackal skeleton (20, -14, D:1) a +0 whip (23, 11, D:1) a +0 spear (29, -4, D:1) a +0 robe (33, 22, D:1) a +0 flail (36, -10, D:1) a +0 whip (36, 22, D:1) a rat corpse (skeletalised by now) (37, -4, D:1) a ball python corpse (skeletalised by now) (45, -2, D:1) a +0 ring mail (45, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (47, 25, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 3, D:2) a +0 dagger (2, 4, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 17, D:2) a frilled lizard corpse (skeletalised by now) (12, 3, D:2) a frilled lizard corpse (skeletalised by now) (12, 4, D:2) a hobgoblin corpse (skeletalised by now) (12, 6, D:2) a +0 dagger (13, 12, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (14, 12, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (18, 23, D:2) a ball python skeleton (23, 9, D:2) a +1 dagger of flaming (28, -13, D:2) a maw talisman (31, 8, D:2) a ball python skeleton (36, -7, D:2) a +2 pair of boots of flying (36, 8, D:2) a bat skeleton (38, -11, D:2) a +0 falchion Level 3 of the Dungeon (5, 1, D:3) a +0 whip a +0 scale mail (5, 3, D:3) a +0 war axe an orc corpse (skeletalised by now) (5, 5, D:3) a +0 whip an orc skeleton an orc skeleton (8, -5, D:3) a jackal corpse (skeletalised by now) (9, -5, D:3) a jackal corpse (skeletalised by now) (10, 32, D:3) a +0 whip (11, -5, D:3) a jackal corpse (skeletalised by now) (18, -5, D:3) a +0 hand axe (19, 1, D:3) a +0 mace (26, 18, D:3) a +0 dagger (27, 33, D:3) a +0 club a +3 leather armour a hobgoblin skeleton an orc skeleton (29, 33, D:3) a +0 club a +0 ring mail a +0 club a +0 leather armour an orc skeleton (30, 33, D:3) a +0 hand axe a +0 chain mail (33, -6, D:3) a jackal skeleton a jackal skeleton (34, -6, D:3) a jackal skeleton (37, 17, D:3) a +0 whip (38, 17, D:3) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, 17, D:3) a ball python corpse (skeletalised by now) (45, 22, D:3) a +0 hand axe (45, 23, D:3) a +0 club (51, 35, D:3) a +0 dagger Level 4 of the Dungeon (10, 28, D:4) a hobgoblin skeleton (11, 27, D:4) a +0 dagger 3 stones a kobold skeleton (24, 6, D:4) a +0 club (35, 3, D:4) a +0 dagger (51, 35, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the +1 dagger of Sin {spect, ^Contam Str+3 Dex+3 Stlth+} ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, -11, D:5) a +0 club (7, 20, D:5) a howler monkey corpse (skeletalised by now) (9, -13, D:5) a +0 club a +3 dagger a +0 robe an orc corpse (skeletalised by now) (12, -13, D:5) a +0 club (13, 2, D:5) a +0 dagger of venom a +0 hand axe (31, -7, D:5) a +0 dagger (31, 4, D:5) a +0 dagger an orc skeleton (31, 5, D:5) a +0 club a +0 scale mail (32, 6, D:5) a +0 short sword (32, 18, D:5) a hound corpse (skeletalised by now) (33, 6, D:5) a +0 war axe a +0 robe Level 6 of the Dungeon [Shop] Calo's Book Emporium a parchment of Yara's Violent Unravelling (257 gold) a parchment of Summon Mana Viper (257 gold) a parchment of Manifold Assault (459 gold) a parchment of Curse of Agony (257 gold) a parchment of Fireball (257 gold) a parchment of Silence (257 gold) a parchment of Metabolic Englaciation (257 gold) [Shop] Moimetunk's Jewellery Emporium a +6 ring of strength (unknown) (468 gold) a ring of positive energy (unknown) (260 gold) a ring of protection from cold (325 gold) a +6 ring of intelligence (unknown) (468 gold) a +6 ring of strength (unknown) (468 gold) a ring of wizardry (390 gold) a +6 ring of strength (unknown) (468 gold) a +6 ring of strength (unknown) (468 gold) [Shop] Esoth's Distillery a potion of might (52 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of magic (104 gold) a potion of curing (39 gold) [Shop] Gaihony's Weapon Emporium a +0 rapier (66 gold) a +0 flail (42 gold) the +12 dagger of the Bursting Gods {elec, Bane Str+4 Dex+4} (1065 gold) Bane: It inflicts you with a random bane when you equip it. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 club (6 gold) a +0 sling (18 gold) a +0 flail (42 gold) a +0 hand axe (36 gold) (0, 0, D:6) an adder corpse (skeletalised by now) (4, 20, D:6) a potion of moonshine {!q} (4, 24, D:6) a +0 chain mail (20, -7, D:6) an iguana skeleton (21, -10, D:6) a +0 dagger a +0 robe a kobold skeleton (25, -4, D:6) a +0 dagger a +0 robe a +3 antimagic short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (27, 17, D:6) an adder skeleton (28, 15, D:6) a +0 robe (36, -10, D:6) a +3 scimitar a +0 robe a +3 flail a +0 robe (37, -10, D:6) a +2 scimitar of freezing a +0 robe a +3 halberd a +0 robe (38, -10, D:6) a +2 falchion of freezing a +0 robe (45, 19, D:6) an adder skeleton (48, 9, D:6) a +0 dagger a +0 robe (48, 11, D:6) a +3 dagger a +0 robe an orc corpse (skeletalised by now) (48, 14, D:6) a +0 morningstar an orc skeleton (61, 3, D:6) a +0 ring mail (64, 22, D:6) a +2 flail of draining an orc skeleton (65, 12, D:6) a howler monkey skeleton (65, 22, D:6) 5 large rocks (67, 14, D:6) 2 flux baubles Level 7 of the Dungeon [Shop] Esikel's General Store 3 scrolls of poison (144 gold) a +0 trident (42 gold) a manual of Long Blades (960 gold) a parchment of Dispersal (300 gold) a +0 helmet (54 gold) a potion of curing (36 gold) a sack of spiders (480 gold) 2 potions of moonshine (24 gold) a +0 cloak of willpower (138 gold) a parchment of Summon Small Mammal (48 gold) (9, -13, D:7) a +0 short sword a kobold corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (10, -13, D:7) a +0 spear a +0 whip a +0 robe a +0 whip a gnoll corpse (skeletalised by now) (12, -13, D:7) a +0 spear a +0 club a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (13, -25, D:7) a +0 club (14, 0, D:7) a +0 whip (15, -25, D:7) a +0 mace an orc skeleton (15, -13, D:7) 10 stones a +0 dagger a +0 short sword (15, -7, D:7) a +0 short sword 8 stones a +0 whip a kobold skeleton (16, -28, D:7) a +1 short sword of electrocution an orc skeleton (16, -25, D:7) a +0 robe a +0 dagger an orc skeleton (16, -9, D:7) a +0 whip (25, 6, D:7) a +0 leather armour (29, 0, D:7) a +0 dagger a +0 robe an orc skeleton (30, 0, D:7) a +0 mace a +0 dagger a +0 robe (42, -17, D:7) a +0 mace (51, -8, D:7) a +0 sling Level 8 of the Dungeon [Shop] Yttuloti's Weapon Shoppe a +0 quarterstaff (65 gold) a +0 great sword (130 gold) 4 poisoned darts (31 gold) a +0 war axe (45 gold) a +0 short sword (39 gold) a +0 flail (45 gold) a +0 broad axe (117 gold) a +0 mace (39 gold) 6 boomerangs (156 gold) a +0 quarterstaff (65 gold) (5, -11, D:8) a +0 robe a +3 short sword of freezing (5, -10, D:8) a +0 robe a +5 halberd (6, 10, D:8) a +0 shortbow a +1 dagger of draining (7, -20, D:8) a +0 war axe a +0 scale mail a +0 flail a +0 falchion a +0 robe a +4 falchion an orc skeleton an orc skeleton (12, 3, D:8) a +0 plate armour (12, 13, D:8) a parchment of Freeze (14, -13, D:8) a +0 leather armour a +0 falchion (16, 6, D:8) a parchment of Leda's Liquefaction (16, 10, D:8) a +0 scale mail (20, 18, D:8) a yak corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (22, 16, D:8) a death yak skeleton (26, -13, D:8) a +0 ring mail (27, 8, D:8) an iguana skeleton (31, -34, D:8) a steam dragon corpse (skeletalised by now) (31, -33, D:8) a +0 dagger a kobold corpse (skeletalised by now) (31, -26, D:8) 4 boomerangs (33, -35, D:8) a +0 whip of distortion a +0 club 2 stones (33, -34, D:8) a +0 short sword a kobold corpse (skeletalised by now) (34, -35, D:8) a +0 whip a kobold corpse (skeletalised by now) (34, -34, D:8) a +0 dagger a kobold corpse (skeletalised by now) (35, -33, D:8) a +0 dagger a +0 club 6 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (38, -27, D:8) a +0 orcbow a centaur skeleton (49, -18, D:8) 3 flux baubles Level 9 of the Dungeon (0, 0, D:9) +0 steam dragon scales a steam dragon skeleton (0, 1, D:9) a +0 shortbow a centaur skeleton (1, -1, D:9) a bullfrog skeleton (2, 1, D:9) a +0 shortbow a centaur skeleton (4, -5, D:9) a +0 dagger (17, 32, D:9) a potion of moonshine (34, 26, D:9) a bullfrog skeleton (36, 26, D:9) a +0 club (38, 28, D:9) a +0 whip (40, 27, D:9) the medusa talisman "Rassamug" {rElec Str+4 Dex+5} [medusa talisman] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). (40, 29, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 24, D:9) a +0 flail (51, -3, D:9) a +0 leather armour (51, 21, D:9) a +0 leather armour (59, 14, D:9) 2 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (2, -1, Lair:1) a +0 leather armour (20, -27, Lair:1) a cane toad skeleton (24, -28, Lair:1) a +0 war axe (25, -3, Lair:1) a +0 leather armour (26, -23, Lair:1) a +0 dagger a +0 robe (33, -21, Lair:1) a +0 mace (38, -15, Lair:1) a yak skeleton (39, -15, Lair:1) a yak skeleton (40, -15, Lair:1) a yak skeleton (41, -15, Lair:1) a yak skeleton (41, -3, Lair:1) a +0 leather armour (54, -22, Lair:1) a wolf corpse (skeletalised by now) (54, -20, Lair:1) a wolf skeleton a wolf skeleton (55, -20, Lair:1) a wolf skeleton (59, -35, Lair:1) a komodo dragon corpse (skeletalised by now) (59, -26, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 leather armour of Hadjma {^Contam Harm rN+ Str+2} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (19, -48, Lair:2) a hell rat corpse (20, -50, Lair:2) a hell rat corpse (24, -55, Lair:2) a potion of curing (37, -59, Lair:2) a +0 mace (41, -45, Lair:2) a wolf corpse (43, -45, Lair:2) a wolf corpse