blase Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, -16, D:1) a quokka corpse (skeletalised by now) (11, -14, D:1) a bat skeleton (13, -10, D:1) a +0 ring mail of cold resistance (31, -24, D:1) 8 stones (32, -29, D:1) a bat skeleton (45, -10, D:1) a +0 dagger (46, -31, D:1) a +0 leather armour (50, -17, D:1) a hobgoblin skeleton (56, -31, D:1) a +0 spear (59, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 9, D:2) a +0 hand axe (10, -19, D:2) a +0 robe (14, 28, D:2) 2 javelins (25, 12, D:2) a rat skeleton (34, -6, D:2) a +0 dagger (37, 10, D:2) a ball python skeleton (39, -7, D:2) a +0 dagger (44, 10, D:2) a ball python skeleton a hobgoblin skeleton (51, -2, D:2) a +0 whip a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (51, -1, D:2) a +0 club a gnoll corpse (skeletalised by now) (53, -14, D:2) a +0 club (56, -24, D:2) the +3 dagger "Bukh" {reap, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (68, -1, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (10, 10, D:3) a +0 club a +0 short sword a gnoll corpse an orc corpse (10, 11, D:3) a +0 dagger a +0 leather armour (12, 10, D:3) a +0 hand axe (15, 11, D:3) a +0 whip a quokka corpse (15, 16, D:3) a ball python corpse (16, 16, D:3) a +0 ring mail (18, 18, D:3) 10 gold pieces (19, 17, D:3) a bat corpse