Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 9499078117912588097 18 blase the Gusty (level 2, -2/16 HPs) Began as a Tengu Air Elementalist on Aug 16, 2026. Slain by a scorpion (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (652 turns). blase the Gusty (Tengu Air Elementalist) Turns: 652, Time: 00:01:04 Health: -2/16 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 4/6 EV: 11 Int: 15 God: Gold: 39 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... c - ring of resist corrosion Stlth ++ d - ring of wizardry HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat, wizardry (x1) @: brilliant A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (worn) d - a ring of wizardry (worn) Scrolls c - a scroll of fear {!r, unknown} d - a scroll of brand weapon {!r, unknown} e - 3 scrolls of noise {!r, unknown} h - a scroll of enchant armour {!r, unknown} l - a scroll of vulnerability {!r, unknown} m - a scroll of amnesia {!r, unknown} n - a scroll of identify {!r, unknown} o - a scroll of torment {!r, unknown} Potions g - a potion of magic {!q} f - a potion of curing {!q, unknown} b - a potion of brilliance {!q} k - a potion of heal wounds {!q, unknown} Skills: + Level 0.3 Fighting + Level 0.3 Armour + Level 2.3 Dodging - Level 2.0 Stealth * Level 2.2 Spellcasting * Level 1.9 Conjurations * Level 4.3 Air Magic + Level 0.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 3% 2 Swiftness Air 21% N/A 4% 3 Airstrike Air 10% 2d(2-18) 16% 4 Summon Ice Beast Ice/Summ 2% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The ribbon worm is moderately wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. Your kick misses the ribbon worm. You peck the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm misses you. Unknown command. There is a stone staircase leading up here. The scorpion stings you but does no damage. You climb upwards. There is a stone staircase leading down here. It was a potion of brilliance. You feel clever all of a sudden. j -> b - a potion of brilliance {!q} The scorpion misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The scorpion attacks as it pursues you! The scorpion closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the scorpion. The scorpion is moderately wounded. The zap hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You die... .....§⌠...<...⌠....##.##..##...## ....≈...⌠...⌠§§§≈..##.#..###.#..# ....≈§≈§§.⌠...≈§≈......>.#......# ......≈≈§§..≈≈§§....)...#........ ........§§§§≈..................>. .........§.§.........÷........... ..............##...#..##......... .......######....###..##......... ######## #..s@# #..##......... #...## #..#.......... #...####....#........ #.........####.....## ##..^##.........#.#### ##....##.......#....[# #.....##.......#.....# ###...##.......#.....# ######.......#.....# You could see a scorpion. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 6 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blase the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 82 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 641 | D:2 | Encountered a scorpion 652 | D:1 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 14 Peck || 3 Kick || 2 Dagger || 4 Cast: Shock || 32 Drink: Brilliance || 1 Armour: Robe || 16 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 651 | 642 | 9 | 0 | 525 | 2 | 325.5 | Dungeon | 651 | 642 | 9 | 0 | 525 | 2 | 325.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 638 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+