blase Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -1, D:1) a +0 club (5, 47, D:1) a +0 dagger a goblin skeleton (7, 10, D:1) a +0 chain mail (10, -11, D:1) a +0 quarterstaff (12, 17, D:1) a hobgoblin skeleton (18, 5, D:1) a +0 club (25, -5, D:1) a +0 dagger (35, 30, D:1) a +0 ring mail (37, 44, D:1) a hobgoblin corpse (skeletalised by now) (38, 42, D:1) a rat skeleton (38, 48, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -4, D:1) a +0 dagger (41, 45, D:1) a +0 short sword 3 stones (42, 44, D:1) a +0 hand axe Level 2 of the Dungeon (9, 1, D:2) a frilled lizard skeleton (11, 14, D:2) a +0 dagger (15, 15, D:2) a hobgoblin skeleton (20, -4, D:2) a quill talisman (22, -8, D:2) a +0 whip a kobold skeleton (25, -8, D:2) a +0 ring mail (25, 12, D:2) a hobgoblin skeleton (26, 8, D:2) a +0 spear (28, 19, D:2) a bat skeleton (32, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -12, D:2) a parchment of Static Discharge (41, 12, D:2) a goblin corpse (skeletalised by now) (42, -20, D:2) an adder corpse (skeletalised by now) (44, -11, D:2) a frilled lizard skeleton (46, 16, D:2) a +0 dagger a kobold corpse (skeletalised by now) (49, -13, D:2) a +0 whip (52, -5, D:2) a +0 whip (53, 20, D:2) 3 boomerangs (55, 5, D:2) a +0 ring mail (56, -10, D:2) a +0 leather armour (65, 23, D:2) a +0 short sword Level 3 of the Dungeon (4, -18, D:3) a rat skeleton (5, 8, D:3) a +0 mace (11, -5, D:3) a frilled lizard skeleton (13, 2, D:3) a +0 dagger a goblin skeleton (23, 17, D:3) a frilled lizard corpse (skeletalised by now) (31, -4, D:3) a bat corpse (skeletalised by now) (32, 3, D:3) an adder corpse (skeletalised by now) (39, -7, D:3) a +0 dagger (53, -22, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Comuilog's Antique Armour Emporium the +0 leather armour of Context {Rampage} (225 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. an orb of attunement (650 gold) a +0 ring mail (100 gold) a +0 plate armour (450 gold) the +0 robe of Arraalupt {rCorr Int-3 SInv} (285 gold) rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. an orb of pyromania (650 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +2 ring mail of positive energy (450 gold) (0, 0, D:4) a +0 whip a +0 robe (2, -2, D:4) a +0 hand axe (6, 10, D:4) a +0 leather armour (6, 11, D:4) a +0 dagger (8, -2, D:4) a +0 dagger a kobold skeleton (10, 27, D:4) a +0 club (12, -8, D:4) a +0 chain mail (15, 36, D:4) a quokka corpse (skeletalised by now) (26, 8, D:4) a +0 short sword (26, 17, D:4) a hound corpse (skeletalised by now) (28, 5, D:4) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (28, 23, D:4) a +0 club a +0 leather armour (29, 36, D:4) a +0 dagger a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (33, 36, D:4) a parchment of Static Discharge (38, 6, D:4) a +0 robe (53, 14, D:4) a +0 chain mail (59, 27, D:4) a howler monkey corpse (skeletalised by now) Level 5 of the Dungeon (1, 1, D:5) a +0 dagger a +0 robe (3, 1, D:5) a +0 dagger a +0 robe (6, -1, D:5) a +0 whip an orc corpse (7, 25, D:5) a +0 giant club an ogre corpse (9, -5, D:5) a scroll of noise (10, -7, D:5) a potion of berserk rage (11, -8, D:5) a +0 scale mail (11, 36, D:5) a +0 club