blister Level 1 of the Dungeon (0, 13, D:1) a +0 club a kobold corpse (skeletalised by now) (5, -19, D:1) a hobgoblin skeleton (8, -19, D:1) a +0 falchion (11, -14, D:1) a bat skeleton (19, -21, D:1) a +0 mace (19, 0, D:1) a rat skeleton (25, -2, D:1) a +0 club a kobold skeleton (31, -6, D:1) an orb of guile (33, -5, D:1) a jackal skeleton (33, -4, D:1) a jackal skeleton (37, 7, D:1) a +0 dagger (40, 6, D:1) a +0 leather armour (40, 7, D:1) a jackal corpse (skeletalised by now) (42, -9, D:1) a +0 robe Level 2 of the Dungeon (11, 2, D:2) a +0 whip (12, 3, D:2) a +0 short sword a kobold skeleton (23, 2, D:2) a +0 whip (29, 16, D:2) a +0 spear a +0 flail a gnoll skeleton a gnoll skeleton (43, 33, D:2) a +0 hand axe a +0 leather armour a bat skeleton (44, 33, D:2) a frilled lizard skeleton (63, 17, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Voarop's Assorted Antiques a +0 scale mail (96 gold) a +0 leather armour (48 gold) the +3 pair of seven-league boots {Rampage+∞} (960 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a wand of light (5) (504 gold) a potion of magic (192 gold) a wand of flame (5) (84 gold) a scroll of identify (48 gold) a +0 chain mail (144 gold) (4, -47, D:3) a +0 mace an orc skeleton (4, -28, D:3) a +0 ring mail a +0 club (4, -22, D:3) a quokka skeleton (5, -27, D:3) a +0 robe a +0 dagger (6, -21, D:3) a rat skeleton (7, -25, D:3) a +0 hand axe (8, -49, D:3) a +0 robe (8, -24, D:3) a +0 flail (9, -36, D:3) a ball python skeleton (10, -29, D:3) a +0 robe (18, -22, D:3) a +0 hand axe a +0 leather armour an orc skeleton (19, -29, D:3) a quokka corpse (skeletalised by now) (21, -30, D:3) a +0 dagger (22, -36, D:3) a +0 dagger a goblin skeleton (22, -28, D:3) a bat corpse (skeletalised by now) (22, -27, D:3) a +0 dagger (25, -10, D:3) a parchment of Airstrike (29, -7, D:3) a +0 ring mail (34, -32, D:3) a +0 leather armour (39, -24, D:3) a +0 scale mail (41, -3, D:3) a +0 mace a +0 robe (43, -26, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (7, -6, D:4) a +2 spear of flaming (12, -7, D:4) a +0 club a kobold skeleton (13, -6, D:4) a +0 club a goblin skeleton (15, -5, D:4) a +3 mace a +0 leather armour the human skeleton of Eustachio (16, -4, D:4) a +0 scale mail a +0 whip (19, 0, D:4) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (20, 2, D:4) an adder skeleton (23, 33, D:4) a +0 club (26, 5, D:4) a quokka skeleton (26, 16, D:4) a +0 flail (26, 22, D:4) a +0 chain mail (30, 4, D:4) a +0 whip (31, 21, D:4) a +0 club (32, 3, D:4) a +0 spear a gnoll skeleton (37, -2, D:4) a +0 leather armour a +0 club an orc skeleton (37, -1, D:4) a +0 hand axe (38, -4, D:4) a +0 robe a +0 dagger an orc skeleton (40, 12, D:4) a +0 ring mail (40, 18, D:4) a potion of ambrosia (41, -3, D:4) a +0 spear a gnoll skeleton (41, 14, D:4) a +0 club a gnoll corpse (41, 16, D:4) a +0 war axe (41, 20, D:4) 3 scrolls of teleportation (42, 13, D:4) a +0 dagger a +0 leather armour an orc corpse (42, 15, D:4) a +0 club (still there?) a +0 leather armour (still there?) a +1 flail of distortion (still there?) a +0 hand axe (still there?) an orc corpse (still there?) an orc corpse (still there?) (42, 18, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (43, 20, D:4) a scroll of enchant armour (44, 18, D:4) a potion of cancellation (45, -10, D:4) a +0 club (49, -12, D:4) a +0 hand axe (51, 10, D:4) a +2 pair of boots (52, 39, D:4) a +0 ring mail (56, 30, D:4) a +0 ring mail a +0 mace an orc skeleton (63, 30, D:4) a +0 robe a +0 dagger an orc skeleton Level 5 of the Dungeon (14, -10, D:5) a +0 club a +0 ring mail (21, -10, D:5) a scroll of fear the Ecumenical Temple