Dungeon Crawl Stone Soup version 0.34-a0-1075-g5347199fb9 (webtiles) character file. Game seed: 14759671315101859162 1859 blister the Chiller (level 8, -1/56 (57) HPs) Began as a Demigod Hedge Wizard on Nov 3, 2025. Slain by a wight ... wielding a +2 war axe (7 damage) ... on level 7 of the Dungeon. The game lasted 00:19:12 (7588 turns). blister the Chiller (Demigod Hedge Wizard) Turns: 7588, Time: 00:19:12 HP: -1/56 (57) AC: 4 Str: 11 XL: 8 Next: 58% MP: 10/20 EV: 11 Int: 24 God: Gold: 293 SH: 0 Dex: 13 Spells: 7/19 levels left rFire . . . (100%) k - staff of cold {!a} rCold + . . (50%) (no offhand) rNeg . . . (100%) n - +2 robe rPois . (100%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) g - melded +0 pair of gloves SInv + (boots unavailable) Will ..... i - amulet of wildshape Stlth ++ h - ring of see invisible HPRegen 0.29/turn q - ring of flight MPRegen 0.17/turn j - quill talisman %: no passive effects @: quill-form, on blink cooldown, flying, slowed, lightly drained, very slow A: quills, high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 293 gold pieces. Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 6.0 Spellcasting + Level 5.6 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy + Level 3.1 Translocations - Level 6.0 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 13% 4 k - Blink Tloc 44% N/A 3% 2 t - Frozen Ramparts Ice 100% 1d16 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Shock Conj/Air 80% 1d8 2% 1 Call Imp Summ 22% N/A 9% 2 Grave Claw Necr 22% 2d8 9% 2 Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Scorch Fire 14% 2d5 12% 2 Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 Vampiric Draining Necr 11% 2d6 17% 3 Gloom Hex/Necr 18% N/A 21% 3 Inner Flame Hex/Fire 7% N/A 24% 3 Flame Wave Conj/Fire 20% 2d7 24% 4 Vhi's Electric Charge Tloc/Air 28% N/A 38% 4 Arcjolt Conj/Air 10% 1d20 56% 5 Sticky Flame Fire/Alch 7% 2d4 61% 4 Nazja's Percussive Temp Frge 3% 4d4 91% 5 Bombard Conj/Erth 10% 9d2 98% 6 Splinterfrost Shell Ice/Frge 16% 6d8 100% 7 Inventory: Hand Weapons a - a +0 dagger m - a +0 hammer of protection p - a +1 spear of freezing Missiles b - 2 throwing nets {=f!f=f} d - 15 poisoned darts e - 4 stones f - 5 boomerangs Armour c - a +0 hat (melded) g - a +0 pair of gloves (melded) l - a +0 cloak n - a +2 robe (worn) o - a +0 buckler Magical Staves k - a staff of cold (weapon) {!a} Jewellery h - a ring of see invisible (worn) i - an amulet of wildshape (worn) q - a ring of flight (worn) Talismans j - a quill talisman (worn) Wands e - a wand of paralysis (7) p - a wand of polymorph (8) a - a wand of flame (15) Scrolls d - 2 scrolls of teleportation {unknown} c - a scroll of revelation {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of identify {unknown} l - 2 scrolls of brand weapon {unknown} m - a scroll of torment {unknown} n - a scroll of vulnerability {unknown} q - a scroll of fear {unknown} u - a scroll of blinking {unknown} v - a scroll of fog {unknown} y - 2 scrolls of enchant armour {unknown} z - a scroll of noise {unknown} B - a scroll of amnesia {unknown} C - 2 scrolls of acquirement {unknown} D - a scroll of butterflies {unknown} E - a scroll of enchant weapon {unknown} Potions c - 2 potions of curing {!q!d@q1} f - 2 potions of haste {unknown} j - 2 potions of mutation {unknown} k - 2 potions of cancellation {unknown} o - a potion of enlightenment {unknown} p - a potion of lignification {unknown} s - a potion of ambrosia {unknown} t - a potion of heal wounds {unknown} x - 2 potions of invisibility {unknown} F - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Annotations: D:5 two headed ogre #.##..###.... ........... #........ ## # . ##.......#..#.# # #.#####.........#.#.### .# .......................##)# ..[.........ยง......z......###.# #......<........zz##.#.