Dungeon Crawl Stone Soup version 0.34-a0-1899-g04f1e15178 (webtiles) character file. Game seed: 9637476121548934173 77 blister the Conjurer (level 4, 0/33 HPs) Began as an Armataur Conjurer on Dec 22, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1223 turns). blister the Conjurer (Armataur Conjurer) Turns: 1223, Time: 00:01:58 Health: 0/33 AC: 4 Str: 15 XL: 4 Next: 14% Magic: 3/8 EV: 8 Int: 18 God: Gold: 97 SH: 0 Dex: 8 Spells: 7/8 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.84/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Scorch Fire 4% 2d5 26% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles c - 6 stones Armour a - a +0 robe (worn) Jewellery d - an amulet of magic regeneration (worn) e - an amulet of alchemy Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} k - a scroll of noise {unknown} Potions g - a potion of magic {!q!d} d - a potion of moonshine {unknown} f - a potion of curing {unknown} j - a potion of cancellation {unknown} l - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: scorpion ##....#..##### ...##.....########### #.#..##.....##.....## #...##..............## ###..##................# ##...##................# ........†......).......# ...............j.......# ................@......# ..#....................# .######...............## .# ##.......##.....## .#####)..############# .......### ######## # You could see a gnoll. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) The magic dart hits the gnoll. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll hits you from afar with a +0 spear. You roll towards the gnoll! You hit the gnoll. Your tail-slap misses the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the gnoll. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the gnoll. The gnoll hits you with a +0 spear. You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.4 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | 4 || 22 Melee: Tailslap | 4 | || 4 Unarmed | 1 | || 1 Short sword | 17 | 4 || 21 Cast: Magic Dart | 99 | 7 || 106 Armour: Robe | 21 | 6 || 27 Dodge: Dodged | 12 | || 12 Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, minivault_26, nicolae_concentric_dashed_squares_mild, palyth_stone_intersect D:2: layout_rooms, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blister the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 87 | D:1 | Reached skill level 2 in Spellcasting 126 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 372 | D:1 | Reached skill level 4 in Conjurations 788 | D:1 | Reached XP level 3. HP: 20/26 MP: 1/6 1136 | D:2 | Encountered a scorpion 1213 | D:2 | Reached XP level 4. HP: 21/33 MP: 4/8 1223 | D:2 | Slain by a gnoll Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 3 dart slugs (D:1) 9 endoplasms 6 jackals (D:1) A quokka (D:1) 5 ball pythons 5 bats (D:1) 2 frilled lizards (D:1) 3 goblins 4 hobgoblins 6 kobolds 2 rats 49 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1222 | 1210 | 12 | 260 | 696 | 2 | 611.0 | Dungeon | 1222 | 1210 | 12 | 260 | 696 | 2 | 611.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1057 daAuts D:2: 164 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 111 | 0 | 0.0 | 49 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 61 | 0 | 0.0 | 38 | 0 | 0.0 D:2 | 50 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------